.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   Shell Hole Graphics (http://forum.shrapnelgames.com/showthread.php?t=46434)

michael1776 October 7th, 2010 01:00 PM

Shell Hole Graphics
 
Small item here, and this may belong in the mod/scenario forum, but I was wondering how I could change the artillery barrage, shell hole graphic to show more craters. The latest patch reduced the amount of shell holes shown, and I am interested in reversing that. I just like to see tight bomb clusters on my maps. Is this possible?

Thanks,
Michael

Mobhack October 7th, 2010 07:03 PM

Re: Shell Hole Graphics
 
Quote:

Originally Posted by michael1776 (Post 760092)
Small item here, and this may belong in the mod/scenario forum, but I was wondering how I could change the artillery barrage, shell hole graphic to show more craters. The latest patch reduced the amount of shell holes shown, and I am interested in reversing that. I just like to see tight bomb clusters on my maps. Is this possible?

Thanks,
Michael

The latest patch reduced the amount of artillery terrain damage - hence the reduced amount of shell holes/fallen buildings/burning woods/dropped bridges. Simply changing the graphics in the shape files would do nothing whatsoever to change that.

Andy


All times are GMT -4. The time now is 02:02 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.