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MR Checking spells
What is the number tested against the targets MR for most spells? 10, 12? something else? I cant find the info listed anywhere.
Specific info for soul slay, banish demon and hellbind heart would be great. Finally how do these instant kill spells interact with phoenix pyre and at what level of fatigue does phoenix pyre stop working? Cheers |
Re: MR Checking spells
12 is the magic number
-ssj |
Re: MR Checking spells
Really? I thought it was 10. Why is it 12?
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Re: MR Checking spells
I have no idea. But it say so in the Manual errata on the Dom3.servegame wiki. And from observations I have made, it really is base 12.
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Re: MR Checking spells
WAG: the reason it's 12 instead of the more intuitive 10 is that with only 10, on average theses spells wouldn't work on a regular human (46% chance to win an even roll), which is quite crappy. Who would cast a spell that is more likely than not to do absolutely nothing ?
With 12 however, spells works 62% of the time, making them worth your while to cast. As for the second part of the question : instant death spells will just remove all of the victim's HP, trigger the Phoenix Pyre explosion and the target will respawn somewhere else with full HP, some fatigue and most probably an affliction. Phoenyx Pyre only stops working when the target has 100+ fatigue. |
Re: MR Checking spells
I am confused by some of these answers. From the manual:
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Re: MR Checking spells
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