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Caelum in VanillaStrawberry
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Following that game (which I lost) I propose you guys a complete AAR until turn 45 or so, where essentially I do not matter anymore.
Feel free to comment, I've made loads of mistakes. It's actually the very first time I got around to make thugs and used them successfully, explaining why they come rather late, over-equipped and in few numbers. Other than that, I'm aware of a lot of mistakes I made, like not going for what I said I would go to. :angel The best part would be the way I handled early war against Tien'Chi, even if it ultimately failed. The main thread is here : http://forum.shrapnelgames.com/showthread.php?t=47274 A guide I made following the game (comments on general strategy should go there) : http://forum.shrapnelgames.com/showt...708#post782708 BEWARE : WALL OF TEXT INSIDE ! |
Re: Caelum in VanillaStrawberry
Somebody made a lot of work here!
Nice reading, thank you very much ;) |
Re: Caelum in VanillaStrawberry
You're welcome. It's not that hard to do when it's done turn by turn !
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Re: Caelum in VanillaStrawberry
nice aar, easy to read
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