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-   -   AAR: Caelum in VanillaStrawberry (http://forum.shrapnelgames.com/showthread.php?t=47716)

kasnavada August 30th, 2011 03:55 PM

Caelum in VanillaStrawberry
 
1 Attachment(s)
Following that game (which I lost) I propose you guys a complete AAR until turn 45 or so, where essentially I do not matter anymore.

Feel free to comment, I've made loads of mistakes. It's actually the very first time I got around to make thugs and used them successfully, explaining why they come rather late, over-equipped and in few numbers.

Other than that, I'm aware of a lot of mistakes I made, like not going for what I said I would go to. :angel

The best part would be the way I handled early war against Tien'Chi, even if it ultimately failed.

The main thread is here :

http://forum.shrapnelgames.com/showthread.php?t=47274

A guide I made following the game (comments on general strategy should go there) :

http://forum.shrapnelgames.com/showt...708#post782708
BEWARE : WALL OF TEXT INSIDE !

Mightypeon August 31st, 2011 03:31 PM

Re: Caelum in VanillaStrawberry
 
Somebody made a lot of work here!
Nice reading, thank you very much ;)

kasnavada September 3rd, 2011 06:16 AM

Re: Caelum in VanillaStrawberry
 
You're welcome. It's not that hard to do when it's done turn by turn !

Torin February 4th, 2012 03:47 PM

Re: Caelum in VanillaStrawberry
 
nice aar, easy to read


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