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Random events
Just gained a lab with the one where your soldiers hang a mage...
Very next turn, same province, got the event that my lab burned down. karma? lol |
Re: Random events
I can top that. Got a random event in one of my provinces and got a free temple raised. Clicked on the next event to see that an earthquake... had destroyed the temple. :doh: Well, at least I broke even.
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Re: Random events
The only thing worse is building a laboratory or temple and then having a random event destroy it the same turn that it finishes being constructed.
Good bye 400-500 gold. :hurt: |
Re: Random events
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Re: Random events
Do you lose your money when someone invades a province you're building a castle in?
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Re: Random events
second turn bogus or vampire count attacks are always a possibility...
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Re: Random events
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If you want to know the trigger conditions of the various events, there is a link in my sig to a thread that discusses the various events in detail and provides for a download of a detailed list based on the source code. |
Re: Random events
Really? I didn't know about bogus, I've had him attack "early" but it must have been after turn 10, makes sense. But I've certainly had a vampire-count attack on turn 2. I guess this was changed since though...thanks edi
edit: A quick check of your (very useful) list however shows that the vampire count event still only has requirements of "magic 0" and "land" maybe this was meant to be changed? or I could be missing something. |
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