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Some random questions
1. Berserk. I thought this had some kind of "negative" fatigue effect, but it doesn't seem so? So (other that your guy is going to win or die, not retreat) is "berserk" a fully good thing?
2. Two-handed weapons. When are these advantageous over a one-handed + shield? I never use them because I lose the second slot. 3. Hooves. Why can't you put booties on them, if that's what you want to do? ;) |
Re: Some random questions
1 berzerk lowers defense and increased encumberance
2 not that many of them are good for exactly that reason. some are niche though like flambeau, holy scourge, bows, and some staves for example |
Re: Some random questions
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Re: Some random questions
......So (other that your guy is going to win or die, not retreat) is "berserk" a fully good thing?
berserk is a nice counter when fighting fear and awe. Often not so nice on casters... -ssj |
Re: Some random questions
I have had some success with beserk Pan sabbath slaves. Only in single player though.
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Re: Some random questions
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The difference being that quickened units dont get fatigue twice and that paralyzed units continue to get fatigue even when not moving. And also, unlike the other bonuses/mauluses that depends on the amount of berzerk(+#). Its always 2 points of negative reinvigoration. |
Re: Some random questions
As already stated, Berserker give you a total net of -2 fatigue per turn, which is not exactly the same as encumbrance 2.
That said, the overall effect of Berserker is positive. It lowers defense, but raises protection, which offset it (+2 protection is better than +2 defense). It gives you attack and strength, which increase overall offensive ability. Plus being unbreakable is very sexy |
Re: Some random questions
Sorry, gone mad thanking you all, very helpful replies!
Makes more sense to me now that it's fatigue not encumberance. But, @triqui, I presume you mean "2" fatigue, not "-2", right? Negative reinvigoration ==~ (positive) fatigue |
Re: Some random questions
Yep, I was trying to said -2 reinvigoration, actually.
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