.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Forge of Ulm (http://forum.shrapnelgames.com/showthread.php?t=48310)

DarkAvenger211 February 2nd, 2012 07:04 PM

Forge of Ulm
 
I have looked everywhere for the explanation for this global enchantment spell. And I can't find it at all

The description is very vague, so what does this spell do?

Mightypeon February 2nd, 2012 08:36 PM

Re: Forge of Ulm
 
It is like Forge of the Ancients, it both reduces forge prices and makes your mage levels count as one more for forging requirement purposes.
This means that an A1 Mage Smith will be able to forge A2 items.
Be wary about using it in MP games, it can make people attack you.

Soyweiser February 6th, 2012 11:11 AM

Re: Forge of Ulm
 
Quote:

Originally Posted by Mightypeon (Post 794135)
It is like Forge of the Ancients, it both reduces forge prices and makes your mage levels count as one more for forging requirement purposes.
This means that an A1 Mage Smith will be able to forge A2 items.
Be wary about using it in MP games, it will make everybody attack you at once.

Fixed that for you.

Mightypeon February 6th, 2012 08:11 PM

Re: Forge of Ulm
 
Not always Soyweiser, although I am currently doing a terrible mistake by casting it in a goon game :)

Knai February 7th, 2012 02:53 AM

Re: Forge of Ulm
 
Quote:

Originally Posted by Mightypeon (Post 794594)
Not always Soyweiser, although I am currently doing a terrible mistake by casting it in a goon game :)

Is "not always" being used as a code for "provided that somebody else throws up Arcane Nexus or Astral Corruption and steals the high priority spot"?

Squirrelloid February 7th, 2012 05:23 PM

Re: Forge of Ulm
 
Forge vs. AN... no, you should still kill the Forge caster first. Seriously.

Edit: I think its being used as code for 'My opponents don't have a clue'

Knai February 7th, 2012 05:59 PM

Re: Forge of Ulm
 
Quote:

Originally Posted by Squirrelloid (Post 794745)
Forge vs. AN... no, you should still kill the Forge caster first. Seriously.

Edit: I think its being used as code for 'My opponents don't have a clue'

I'd call that situational, though there are certainly cases where I'd go for the Forge caster prior to the AN caster. Astral Corruption on the other hand takes priority, if only because AC basically blocks the Forge.

Soyweiser February 7th, 2012 07:52 PM

Re: Forge of Ulm
 
Well if you mainly have astral mages, or have other ways of preventing/ignoring the horror attacks AC isn't always a problem.

Executor February 8th, 2012 05:22 AM

Re: Forge of Ulm
 
Depends of the game size doesn't it? Definitely AN in larger games.
Though, if you cast forge, it would be enough to hold it for 2-3 turns and mass forge 150 items and than dispel it yourself or kill the caster. That won't make people attack you.
And heck, if only 2-3 neighbors can attack you, you can easily deal with them.

Mightypeon February 8th, 2012 01:03 PM

Re: Forge of Ulm
 
The thing is, forge of Ulm can be cast early, before a lot of cross map mobility happens, and if you only border 4 guys, one of those being in a war already, you can bribe at least one of the other 3, and team up with him to eat the attacking neighbours. Also, if its cast early, it objectivly is not as much as a gamewinning threat as casting it later. And you can get away with some funny lightless lantern rushing if graphs are off.
That early, its not awfully likely that someone has an astral stash with your name written on it either. Nor is it particularly easy to get rid of a rainbow in his own dominion very early in the game.


All times are GMT -4. The time now is 11:40 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.