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-   -   Some SHP header errors I found... (http://forum.shrapnelgames.com/showthread.php?t=48351)

Rosollia February 10th, 2012 08:08 AM

Some SHP header errors I found...
 
Russia (obat11):
Unit 216 "MT-LBu 1V12" Desert Icon 3238 -SHP Header is not set.

Italy (obat34):
Unit 040 "B2 R Puma (6)" Deser Icon 7411 -SHP header for turret is not set.

USA (obat12):
Unit 182 "LVTP5" Desert Icon 379 -SHP header for turret is not set.

DRG February 10th, 2012 09:25 AM

Re: Some SHP header errors I found...
 
Quote:


Russia (obat11):
Unit 216 "MT-LBu 1V12" Desert Icon 3238 -SHP Header is not set.

Italy (obat34):
Unit 040 "B2 R Puma (6)" Deser Icon 7411 -SHP header for turret is not set.

USA (obat12):
Unit 182 "LVTP5" Desert Icon 379 -SHP header for turret is not set.

1/ Now corrected.

2/ I see nothing wrong with the header in that Icon in the SHP files or in the game. It matches the others in the series exactly and they have the correct turret placement as well.

3/ Now corrected.



Don

Paderborn February 12th, 2012 05:01 PM

Re: Some SHP header errors I found...
 
Related to Rossollia's concerns the following icons seem to be flawed:

Icon 3698-The dual circular engine grates are missing on what appears to be a late model Leopard. Instead of the grates found on all other Leopards, this icon has two ragged holes in the rear decking. In a side question. Is this a future Leopard destined to appear in a SPMBT upgrade?

Icon 2500-This particular Puma icon has some kind of background ground flaw that appears in the game itself when the Puma is imported.

Thanks as always for a great game and the support all of you provide!

DRG February 12th, 2012 05:56 PM

Re: Some SHP header errors I found...
 
Icon 3698 is the Turkish ALTAY. We provide the Icon list in the Design folder just so people can look this up and not guess what it is

Icon 2500 was picking up header info on the turret from the Hull of the desert version after it and has been corrected.

Don

Rosollia February 16th, 2012 03:05 PM

Re: Some SHP header errors I found...
 
Quote:

2/ I see nothing wrong with the header in that Icon in the SHP files or in the game. It matches the others in the series exactly and they have the correct turret placement as well.
I reinstalled the game and the patches and looked at that icon again, but I stil saw the shp header error. Further research shows it is infact the hull that has no header data (not the turret as I first posted).
Icon0177.shp
Image # 28

(using SHPEdit)

The SHP error should show in scenario # 98 - Libya Again
HEX co-ordinates: 64,82 and 36,37 have the unit B2 R Puma (6) with turret off hull (or hull off turret). :)

DRG February 17th, 2012 02:19 PM

Re: Some SHP header errors I found...
 
I checked my working copy and the date on that file is March 28/2011 so I fixed this right after the last relase and forgot about it

Don


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