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Threadspotting: troop positioning and tactics
Over at the Something Awful forum, they usually have a few Dominions DARs going on at any given time, and there's usually some good strategery to be found for newbs and not-so-newbs.
This particular post however seemed spectacularly useful enough to cross-post. Maybe even put up on the wiki by someone not quite as thoroughly lazy as I am. |
Re: Threadspotting: troop positioning and tactics
Hmm, there's that "morale check for attack rear" thing again. I guess nobody really knows how that works?
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Re: Threadspotting: troop positioning and tactics
Good idea, but! Ask for permission first. The goon might not like it if you lift the guide without asking. Anybody know the goon irc channel?
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Re: Threadspotting: troop positioning and tactics
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Re: Threadspotting: troop positioning and tactics
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Re: Threadspotting: troop positioning and tactics
My god, if you use archers in front as the squad....
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Re: Threadspotting: troop positioning and tactics
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Re: Threadspotting: troop positioning and tactics
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Re: Threadspotting: troop positioning and tactics
I would think it would be an exploit because the battle engine should allow units to adjust their attack closest as the closest enemy changes. However, you constantly hear about battles where the first attack was routed and the defenders give chase, only to be wiped out by the reserves. So this could be considered an exploit, but wouldn't it be nice if troops with higher morale or more intelligence(?) were able to figure out which enemy was closest and adjust. Like if the unit's morale is over 10, then it can calculate, if not, it just chases and gets mown down. That would be interesting if that was possible.
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Re: Threadspotting: troop positioning and tactics
Yeah, I don't see the exploit either. Mastering the battle AI and its quirks is, like, half the game.
I believe the attack (unspecified) order sics the closest unit at the start of the turn rather than locking on one unit forever (and same for fire (unspecified) making the archers shoot whatever's in range at the moment), but don't quote me on this. Quote:
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