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National summon as a god?
If you could get any national summon or unit to be the chassis for your pretender, what would it be, and what would the starting stats and abilities be.
To start things off, the Ryujin from the jomon would be fun, I think it would have 2 water magic and cheap access to other paths (maybe 30 per path) and 2 domain. |
Re: National summon as a god?
Something like Ulm's Iron Angel would be neat. Give it some earth magic, a modest forge bonus, excellent combat abilities and make additional magic paths exorbitantly expensive for it then turn it loose to terrorize heretical sacreds.
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Re: National summon as a god?
The Ether Lord and Coatl would both be nice enough. They have fairly good magic, and in both cases can have Astral 7 for cheap. The Ether Lord then has good Death Access, and the Coatl can cover a Nature/Earth/Astral bless, which is absolutely fantastic for some nations.
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Re: National summon as a god?
Hinnoms Lvl. 9 Blood Summon...
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Re: National summon as a god?
Azazel, the Lord of Civilization, would probably be the first choice.
But the Eater of the Dead, if changed so it didn't go uncontrollable at the last stage, would be funnier as a pretender. :D |
Re: National summon as a god?
Actually, Knai, the Coatl already exist as a pretender choice for MA Mictlan. Called the lawgiver. But he is shape shifted into human form in pretender selection. You can shift him back if you chose him.
And I am still surprised over the composition of some indyprovinces. Yesterday in a test game I stumbled over Pazuzu the demon lord as an indy commander guarding a desert and kitted with bad SC equipment.:happy: I have never seen that one before. |
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And while it's not really a national summon, a rimtursar (don't know the singular) would be pretty cool for Niefelheim. |
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