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Balkans Campaign
Hello,
I have noticed in scenario 2 of the Balkans wars 2008 Campaign that the Greek infantry sections (G* to L*) have different weapons between the unit data and ammo load out screens. Unit Data weapons: M16A2 Rifle 7.62 FN-FAL LMG 7.62 FN-FAL LMG 40mm M203 GL Info screen: M1 Rifle BAR Hand Grenade M9A1 Bazoooka The units won't resupply and I can see my troops flinging mud and making scary noises at the Turkish paras. I have a standard CD install with all the incremental patches applied and no mods. Can someone please advise? |
Re: Balkans Campaign
I will look at it and any fix will be in the next patch. It looks like someone was being "creative". The unit used as the "base" ends it's existence 32 years before this scenario is set
Don |
Re: Balkans Campaign
Thanks Don.
There is a similiar issue with the Greek Mech sections as well (N* & BX*) so the whole thing may need some TLC. |
Re: Balkans Campaign
It wasn't a case of "creativity". A couple years ago the Greek OOB had some work done to the infantry and there were some changes made that didn't generate error messages when checked in Scenhack. I'll look at the Mech sections as well. However, the second scenario of that campaign does not have Mech sections at Nx and it only goes as high as BU so what sceanrio are you looking at again ???
Don |
Re: Balkans Campaign
1 Attachment(s)
The first scenario in the campaign was the liberation of Pserimos Island which led me straight to the 2nd which is the defense of Kerveli on Samos Island.
Save files attached if that helps. |
Re: Balkans Campaign
I see where the confusion started. OK now
Don |
Re: Balkans Campaign
Maybe it's off topic, but a Greek infantry section of 2008 should have G3s and HK11s, not M16s and FN FALOs (the FAL LMG...)
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Re: Balkans Campaign
Yes, we know, that was part of the problem that has been corrected
Don |
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