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Temple of Darkness
Do death sites like the Temple of Darkness, which allow the summoning of shadows and shades, become more effective if I put a more powerful death mage in it, or should I stick the cheapest one I can in that province?
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Re: Temple of Darkness
AFAIK, it doesn't matter how powerful a mage you have performing the rituals. I usually have indie necromancers in there for me.
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Re: Temple of Darkness
It doesn't matter, and they usually aren't worth it at all.
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Re: Temple of Darkness
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Re: Temple of Darkness
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Re: Temple of Darkness
I found most sites not that bad. The one that gives you 5 ghouls each turn is nice because the ghouls keep up walls better than normal undead. And the shade/shadow one gives nice eth units. Not super in any way. But as you can easily summon a revenant it is almost free units. (And you only lose a revenant turn + one mage turn for each free unit spawning, a bargain).
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