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-   -   flying mechanics (http://forum.shrapnelgames.com/showthread.php?t=48656)

parone April 11th, 2012 07:27 AM

flying mechanics
 
recently planned a brilliant(for me) strategy where i summoned flying troops to vault across the ocean and land in an enemies center on the coast. they have a map move of three, i am asking them to move 2(over the ocean, into enemy coast)...but they won't.:confused:

explanation?

bbz April 11th, 2012 08:19 AM

Re: flying mechanics
 
Flying units cannot move over seas so their movement has to happen through the neares possible crossing. Only if the flying unit has sailing then they would be able to fly over with a map move of 3.

Flying units that are amphibious/have underwater breathing can fly in from land into the ocean or vice versa but cannot cross it.(like from land through ocean to land)

Knai April 11th, 2012 09:37 AM

Re: flying mechanics
 
Quote:

Originally Posted by parone (Post 801290)
recently planned a brilliant(for me) strategy where i summoned flying troops to vault across the ocean and land in an enemies center on the coast. they have a map move of three, i am asking them to move 2(over the ocean, into enemy coast)...but they won't.:confused:

explanation?

Remember, each turn in Dominions 3 is a month. As such, flying probably involves flying then landing, flying then landing, etc. It only makes sense that the sea can't be flown over, given that the landing phase is made difficult.

parone April 11th, 2012 06:35 PM

Re: flying mechanics
 
ok. thanks fellas. they all prob would have gotten killed anyway, but it would have been fun.

Soyweiser April 12th, 2012 06:11 AM

Re: flying mechanics
 
Yeah, you cannot fly over water, but amphibious units can do some very strange things when they also fly.

For example when seas of ice is up:
* If a flyer starts in an underwater province. It can still fly over normal provinces when the sea of ice is up. As long as it lands in a water province.


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