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Blood stones and MR
Hi everybody, I am curious to know couple things I can't work out on my own:
- do Blood Stones (B3E2) still exist in latest CBM? Looks like I am unable to manifacture them. - Is it possible to use multiple spells to increase an army's MR, like Antimagic and Army of Lead? All help appreciated! :) |
Re: Blood stones and MR
I believe Blood Stones are CNST 8 in CBM. Key word Believe.
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Re: Blood stones and MR
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Re: Blood stones and MR
That's the one reason that I dislike cbm.
Gem gens are unique... And they are the best things in this game... I was playing Helheim in a vanilla game and had 100 bloodstones... That rocked... Pun intended... :D |
Re: Blood stones and MR
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Gem Gens are probably the worst design aspect of Dominions 3. |
Re: Blood stones and MR
I look at it as a engineering project...
Making toys for end game conflicts... There's a lot of love for clams and blood stones... At least in my crowd... |
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Re: Blood stones and MR
... and illustrates perfectly how one man's ceiling is another man's floor.
Ideally, if Gem Gens could be made optional... Best wishes, Steve |
Re: Blood stones and MR
I Have No Gemgens And I Must Micromanage
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Re: Blood stones and MR
If anyone wants CBM without the gem gens removed it would take less than five minutes to make such a version, *including* looking up the documentation. It's only a text file, you can open it in notepad.
However, personally I think removing gem gens is one of the best things CBM has done (it was quantum_mechani, not me). A very brave decision given the number of people who'd become attached to their gem gen strategies, but one that I think greatly improves the enjoyability of the game. |
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