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-   -   golems and regeneration (http://forum.shrapnelgames.com/showthread.php?t=48714)

parone April 23rd, 2012 07:13 AM

golems and regeneration
 
recently spent all my astral gems and kitted out a golemn with hydra armor/ring of regeneration. but he still does not seem to be regenerating.


what gives? is it because he is a magical being?

Admiral_Aorta April 23rd, 2012 07:17 AM

Re: golems and regeneration
 
Golems have the lifeless trait, things with lifeless won't regenerate even if you give them healing items.

parone April 23rd, 2012 07:49 AM

Re: golems and regeneration
 
thanks admiral. i guess a guy named 'aorta' would know about life and regeneration...
:o

Knai April 23rd, 2012 04:19 PM

Re: golems and regeneration
 
There are potiential substitutes for lifeless units. Soul Vortex works just fine for them, which means armor that grants it in the case of a Golem. The Wraith Sword also works to a limited extent, though it isn't exactly a good weapon. Both of these options are horribly overpriced in vanilla, but viable in CBM.

Bwaha April 23rd, 2012 08:23 PM

Re: golems and regeneration
 
Stick him back in a lab...

Then they get their hp. back...

Admiral_Aorta April 23rd, 2012 10:06 PM

Re: golems and regeneration
 
That's not what he's asking, he wanted to know why golems don't get the regeneration ability even if you give them a hydra skin armor or a ring of regeneration.

Bwaha April 23rd, 2012 10:56 PM

Re: golems and regeneration
 
Constructs have to go to the labs to be fixed.

Regeneration has no effect on them.

parone April 24th, 2012 05:13 AM

Re: golems and regeneration
 
just putting him in a lab allows him to regain hps? so i guess u are saying, if he loses 25 hps in a battle, they do not automatically regen?

Immaculate April 24th, 2012 09:19 AM

Re: golems and regeneration
 
Try a poison golem with a standard of the damned, jade armor, and anything else you want to add (boots of flying for strategic movement, wraith crown for survivability (the golem won't run when the skellies are killed), amulet of magic resistance to protect against lots of spells, resistance rings as appropriate depending on gem availability and exact role).

See what you think of that. This is a very effective blocker and anti-thug.

Hrum April 24th, 2012 01:52 PM

Re: golems and regeneration
 
Quote:

Originally Posted by parone (Post 802627)
just putting him in a lab allows him to regain hps? so i guess u are saying, if he loses 25 hps in a battle, they do not automatically regen?

Lifeless and Never Heals are two different traits. I don't believe golems have the Never Heals trait (they are definitely Lifeless). They should have full health for each new fight just like any other unit.


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