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-   -   Niefelheim vs Hinnom (http://forum.shrapnelgames.com/showthread.php?t=48818)

mrlich May 17th, 2012 07:57 PM

Niefelheim vs Hinnom
 
Which one is stronger? I like using a few super soldiers in SP and thought about which would be better. Niefelheim has +3 Cold scales while Hinnom only gets a +2 Heat advantage. Nief giants get cold aura, Hinnom does not. Hinnom don't need to eat, but that's an afterthought after you consider the fact that they eat the local population down to nothing and make dissent skyrocket. Are the lords of civilization really worth it to spend so many blood slaves on just to get a slightly better soldier?

Doo May 17th, 2012 09:14 PM

Re: Niefelheim vs Hinnom
 
Depends if you like chariots or not.

decourcy May 17th, 2012 11:46 PM

Re: Niefelheim vs Hinnom
 
Niefel giants are the best recruitable in the game in my opinion.

rdonj May 18th, 2012 12:35 AM

Re: Niefelheim vs Hinnom
 
The lords of civilization are definitely better than you're giving them credit for.

mrlich May 18th, 2012 12:42 AM

Re: Niefelheim vs Hinnom
 
Quote:

Originally Posted by rdonj (Post 804728)
The lords of civilization are definitely better than you're giving them credit for.

Are they stronger than niefel jarls?

Admiral_Aorta May 18th, 2012 01:15 AM

Re: Niefelheim vs Hinnom
 
They're the most powerful summons in the game, outside of maybe the chayot. They're not just 'slightly' better giants.

Soyweiser May 18th, 2012 08:30 AM

Re: Niefelheim vs Hinnom
 
Nief is a lot better at bloodhunting. And their mages have better randoms.

While hinnoms troops are excellent (dawn guard), their pop eating mechanic seems to make them a bit harder to play.

Of course, I have a soft spot for skrattir.

I think the niefel giants are a trap. To expensive. The Jarls are nice when supported with other troops. But SC's are a bit fragile imho. (I think only air, water and astral don't have a easy way to entangle SC's or just deal with them)

Shardphoenix May 18th, 2012 12:07 PM

Re: Niefelheim vs Hinnom
 
Quote:

air, water and astral don't have a easy way to entangle SC's or just deal with them
I think, Astral is THE anti-SC path. Just stellar cascade all SC you see.

decourcy May 18th, 2012 01:45 PM

Re: Niefelheim vs Hinnom
 
I ran a three human, 7 AI game as Niefelheim and i rushed everyone to death with Niefels. E9, N6.

I think that almost always paying for a high end bless is a trap and not worth the hobbling of your nation to do it, but for Niefel, pfah, it works.

Mike

Soyweiser May 19th, 2012 07:09 AM

Re: Niefelheim vs Hinnom
 
Quote:

Originally Posted by decourcy (Post 804773)
I think that almost always paying for a high end bless is a trap and not worth the hobbling of your nation to do it, but for Niefel, pfah, it works.

Mike

Just because nobody spammed earth meld or life for a life in that game doesn't make it that great of a tactic. Also, nobody remote attacked your capital. (each turn it is locked down, is one less SC) Skelly spam under heat dominion. Etc. A nation build on a single trick is a nation easily defeated. With 150 a piece troops, and 600 a piece commanders, there isn't enough gold to properly do multiple tactics.

Quote:

I think, Astral is THE anti-SC path. Just stellar cascade all SC you see.
Sure, but those need a few more mages. Which imho isn't the easy way. I was referring more to the simple hold fast spells. cascades is a battle winner if massed enough. But in theory you are right. Once the barrage begins, the SC is history.


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