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Run over inf?
Okey, there is probably a good reason why its not possible, but i got thinking and i just want to know for sure that it isent.
Is it possible to add the ability of tracked AFVs to run infantry down with their tracks? This is a standard drill in the IDF, and i imagine in other forces in the world. Could it be done in the same way as melee works? if not than okey, just wondering:) |
Re: Run over inf?
Infantry will retreat in "tank panic" from failed assaults. That is the nearest to what you are describing, in the game.
Andy |
Re: Run over inf?
yes ofcourse i know that. i was wondering if it was possible to add this feature. guess not. its not so hugelt crtical or anything.
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Re: Run over inf?
In the game, you can run an infinite number of vehicles through a walking section of your own infantry on a road or other hex, or a vehicle for that matter. The moving vehicles will only suffer a -1 movement penalty each and there will be no traffic accidents whatsoever, whether involving pedestrians or vehicles.
Own vehicle mishaps are limited to e.g fording streams, crossing rough terrain etc. In the SP universe there is no need for traffic lights, cops, road signs or roundabouts :)! Why should it be any different just because the driven-through element is not of your own nationality?. Andy |
Re: Run over inf?
I bealive in SPWaW running over infrantry causing casulities is possible.
But not in either of the camo games,it's a grisly thing mashing men under your treads,if such a thing is possible, doubt anyone would sit still and let that happen though, more than likely they would move aside and assualt the vehicle as already modeled in both games |
Re: Run over inf?
first of all i accept what you say andy. but gila...
Its not a matter of if they sit still or not. a tank is a big thing that moves very quickly for its size and weight. sure sometimes you will manage to move aside or duck between the tracks. sometimes not. the drill in which you run over infantry includes such a violent use of the supressive firepower of the tank that the enemy in question is likely curling in a ball on the floor, not dashing for safety like a 100m runner in the olympics. the infantry and bazooka drills both use the entire weaponry of the tank, including the main gun, coaxial, TC machinegun, WP launchers, and finally grenades at close range. |
Re: Run over inf?
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What if they have some friendlies near by? i would think in real life,nothing is 100% sure,just the near presence of enemy units would be a major influence in a close assualt. |
Re: Run over inf?
Notice in the game,supressed infty in the same hex with an Tank,will suffer higher casualties surrender or just disperse;)
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Re: Run over inf?
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Re: Run over inf?
I'm not going debate IDF doctrine,it is what it is.
I highly doubt other NATO forces use the same. An M1 costs how much,a few million? I would guess your *** would be in a sling if you lost one though:) |
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