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-   -   Question: SC Gear for Sauromatia commanders in MP (http://forum.shrapnelgames.com/showthread.php?t=49103)

Mexikanec September 4th, 2012 10:28 AM

SC Gear for Sauromatia commanders in MP
 
In MP game i have Tartarians and Demon lords for roles of SCs. And Warrior Sorceress, Witch King and Enchantress (Elemental) for roles of combat mages.

And now i try to figure out how to choose the best standard gears for these roles.

My suggestions:

SC:
Fire Brand / Axe of Hate (fatigue)
Shield of Gleaming Gold (Awe +1)/ Charcoal Shield / Vine Shield
Horror Helmet (Fear +5)/ Dragon Helmet (MOR +5)
Hydra Skin Armor (REGEN +10%)/ Rainbow Armor(MR +3)(REINV +3)
Boots of the Messenger(REINV +4)
Pendant of Luck
Amulet of Antimagic (MR +4)/ Amulet of Regeneration (REGEN +10%)

Mage:
Rune Smasher (PEN +2)
Lucky Coin / Lead Shield (MR +4)-enc
Starshine Skullcap (MR +2)/ Spirit Helmet (Lighting)
Rainbow Armor (MR +3)(REINV +3)
Boots of the Messenger(REINV +4)
Amulet of Antimagic (MR +4)
Amulet of Resilience (REINV +5)
*Pendant of Luck / Amulet of Regeneration (REGEN +10%)*

shonuf September 4th, 2012 11:07 AM

Re: SC Gear for Sauromatia commanders in MP
 
It totally depends on what you are facing. But more MR on your SC's. They are undead/demons and will probably face unpleasant MR-dependent stuff (banishment, undead mastery, etc).

Tarts/demon lords are morale 30, so dragon helmet is not good. Horror helmet synergizes well with the fear they already have though. But against undead/mindless summons, fear is useless. So it depends what you face. But since tarts are 0 enc, lead shield goes really well with them. And AM amulet is also something you almost always want to use. Also consider having your tarts wielding shadow brand - large AOE and they are immune to the effects afaik.

For your combat mages - esp. death and astral, magic pen becomes much more important. So spell focus and eye of the void instead of regen ring and pendant of luck.

Also, I think you are kitting the mages out too much - focus on getting alot of them rather than a few badass ones. No matter how much eq you give them, they will still die as soon as a real unit breathes on them.

Soyweiser September 4th, 2012 02:45 PM

Re: SC Gear for Sauromatia commanders in MP
 
Quote:

Originally Posted by shonuf (Post 810564)
I think you are kitting the mages out too much - focus on getting alot of them rather than a few badass ones.

Same could be said for putting horror helmets on tarts. Just ignore the head slots if they have enough FR. The Dgems are better used summoning more tarts or spamming ghost riders.

Admiral_Aorta September 14th, 2012 06:45 AM

Re: SC Gear for Sauromatia commanders in MP
 
Horror helmets are more anti troop, whereas if you're fighting other SCs(which is what you weapon choice seems to indicate) something like a spirit helmet might work better. We really can't give you any more specific advice unless we know what you're fighting(nation, SC loadout)


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