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-   -   SE3 original races (http://forum.shrapnelgames.com/showthread.php?t=4920)

Andrés January 15th, 2002 08:40 PM

SE3 original races
 
Only 2 (Jraenar and Amon'krie) of the 14 original races in SE3 made it to SE4.
<a href="http://se4kdy.cyberwars.com/temp/originalraces.zip" target="_blank">Here you have the other 12!
</a>
I need to complete all pictures and they better original AI. Any contribution is welcome.
Names come from default name files since in se3 AI picked those names.

[ 15 January 2002: Message edited by: Andrés Lescano ]</p>

disabled January 16th, 2002 04:41 AM

Re: SE3 original races
 
There was a couple from SE2 that didn't make the cut either.

I hope you don't mind if I change the names some...

Andrés January 16th, 2002 06:46 AM

Re: SE3 original races
 
Np if you want to change the names descriptions or any part of the AI or pitures. Some of the names are the ones I recal they actually used during some game http://forum.shrapnelgames.com/images/icons/icon12.gif
Here's a 3d experiment to improve them.
I know they are not the best pictures, but they look quite fine considering the only source is a 32x32 icon. They are much easier to do than actually modeling a shipset.

disabled January 16th, 2002 07:09 PM

Re: SE3 original races
 
I really think MM should revisit some of the early SE games like SE1 and @, maybe even 3, and just fix them up some, nothing big, a simple redress of the graphics and opening it to more extensive modding. I know many people still love the original SE3 and even SE2.

I forgot to add that I've done a few of my more recent race styles, the Dugel and Certadosh, using SE3 ship styles as the source. It's very hard and intresting trying to fill in the gaps.

[ 16 January 2002: Message edited by: Hadrian Aventine ]</p>

Urendi Maleldil January 16th, 2002 07:15 PM

Re: SE3 original races
 
I want se2 or 3 for the palm.


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