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Germany 46-49
1 Attachment(s)
I'm moving this away from RecruitMonty's thread, if only because I don't want to steal his thunder, but here we go. Attached please find a modification of oob35 (Denmark) which covers a what-if Germany 1/46 - 12/49.
"This mod contains highly altered or additional files that may or will cause interference with the master game files and it is HIGHLY RECOMMENDED that this mod be installed and played ONLY in a separate copy of the game and NOT run from the master game" There are no AI picklists, this oob is intended for human consumption only. It will certainly not be compatible with any scenarios involving oob35, and it has not yet been fully play-tested. However, all the toys lie within SPMBT parameters, so they should work OK. All errors are mine, please let me know if you find any bugs, anomalies or whatever. I almost forgot - the relevant .shp, .dat and .lbm files will need to be overwritten in your new install, otherwise you'll end up with some very strange icons, and a bunch of Danes handling your units! Enjoy! Richard H |
Re: Germany 46-49
This would be a very interesting mod to play, looking forward to seeing more.
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Re: Germany 46-49
Hmm I wonder why anyone wants to use Denmark oob for this? I would like to use Red/Green (or any else "rarely" used oobs)... Anyway, thanks about mod!
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Re: Germany 46-49
Basically because it's about the closest you'll get in terms of randomly-generated terrain and for the time period, it's not an opponent - Germany already occupies it . . .
If you read the GG summaries for Red & Green, they are likely to produce some very strange maps for 1946 Germans to be playing around in. Richard H |
Re: Germany 46-49
Yes I understand strange locality map-problems in generated battles but how about loading some more "suitable" map (Germany etc.) before starting battle?
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