![]() |
Problem with paratroops in pacific?
In the first battle I couldn't plot para-drops in the deployment stage due to the "scenario type". Plotting them on turn one had most of them arrive in turn 10 of a 12 turn scenario. Any idea what I'm doing wrong.
|
Re: Problem with paratroops in pacific?
The problem seems to be that the scenario type has been set as meeting engagement, rather than advance/delay encounter. With the changes in the latest version of the game, meeting engagements no longer allow for plotting preliminary bombardments (including spotter planes and air drops).
As a temporary workaround, you could try setting a priority target hex on the intended drop zone, and then aim all your paradrops around that. This would introduce only a couple of rounds delay until you get boots in the ground. |
Re: Problem with paratroops in pacific?
I've made a note to look into this
Don |
Re: Problem with paratroops in pacific?
Works well enough to at least make it playable. Probably would be more elegant to change the battle type in the longer term.
|
Re: Problem with paratroops in pacific?
1 Attachment(s)
Here are the corrected campaign files. Just extract this to the winspww2/campaigns folder. You will now be able to drop the paras at the end of turn one as designed
Don |
All times are GMT -4. The time now is 08:37 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.