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The weapons NOTES
I was looking through the information screen of one of my units and I read in the notes of the 125mm Gun 05 of my T-90: DC-HEAT.
so this are my questions: are the notes a special modifier of the gun?. like some guns have AAA and can shoot to air targets. another says AUTOCANNON what does that mean?. thanks you for your answers from Panama. :D |
Re: The weapons NOTES
Quote:
The notes by weapons are to draw attention to specialist classes. AAA - weapon class 4 anti-aircraft gun, fires at all altitudes, if suppressed may not fire AUTOCANNON - acts as an AAA gun (WC 4) on low flying (helicopter) targets, however is not unable to fire if buttoned. DC-HEAT, DC-ATGM - dual or multiple charged HEAT ammo, more effective on ERA equipped targets. T/A HEAT, T/A ATGM - top attack missiles and shells. greater chance of attacking the thinner top armour rather than the sides. HESH - any HEAT ammo for this gun is HESH(HEP) - see the appropriate game release note for when HESH was introduced for details. SAM - weapon is a missile that shoots at aircraft. MBT-LAW - weapons such as the MBT LAW (only such weapon in service currently) which are inertially aimed but not actually guided as such - top attack on armour. Quite accurate if the firer has not moved this turn. ATGM - an anti-tank guided missile. However, a reading of the Mobhack help file Weapons Tab section is what you probably should be doing - especially the box under the Weapon Class paragraph. Andy |
Re: The weapons NOTES
ok thanks I will take a look.
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