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System Notes
In my third game, I started keeping running notes of where things were, including places that might be worthwhile, useful, and/or dangerous to return to.
My poor crew then asphyxiated, but I still have the text, and figure it might be interesting to someone as an After Action Report type of tidbit, so here it is: sector 6 20,22 - ubermonkey & friend at LZ sector 7 27, 22 - Trent Reznor - big bad slime 22, 21 - OSB Hideout - radiation wreck 16,7 - Dull, 97% explored 7, 13 - Dneskonn Nu - Safe, caves with cave-in traps, then sudden surface slime attack! 2,2 - UNEXPLORED SHIPWRECK sector 8 21,22 - Commonwealth - Extremely varied engraver irradiated planet - 13 dmg/turn 10,25 - Beta Camphora III - Varied terran - rabbits, caveof RED-EYE RAIDERS, BIG BAD SLIME, 100% explored sector 9 27,12 - Eriatarka - 24 GRAVITY DMG, CAVE (later cleaned out) wreck with no way to open security field 5,20 - safe w. water & cave - 98% explored 12,14 - rad dmg 1, cave, Secret Merc Base lvl 3, surviving rabid bunny boss on surface sector 10 - nebula fleas 27, 2 - bug island planet - open, cleared out 4,24 - wreck 99% explored 11,11 - high gravity dmg 11 9,6 - high gravity dmg 12 3,3 - engraver terran, woods, mountains, rabbits, plants, cave, mts/woods spell: RICH DERSHEIMERRIC? DERSCHEIMER, some cave left behind cave-in traps, and big bad subterr. Sucker alive sector 11 - bankers pay over 200% for data, then less 26,4 - explore fully msn - cactus/mtns/bugs easy, glyphs 29,29 - wreck explored 20,24 - Bright Center of the Unvierse, ruined toxic city, jellies/bugs spawn, explored 11,25 - Turnado - crater/mtns - mostly empty but brutal lava blobs 6,5 - engraver toxic, easy, 100% explored 8,15 - scattered mountains, near-zero threats 26,28 - lava blobs, blobs, 12 grav dmg sector 12 10,12 - toxic, cave, all cleaned out sector 13 7,12 - cave, weak monsters, lvls 8 & 11 of caves are merc bases w. plenty o2 containers left. - bottom level seems to be lvl 12. sector 14 - firax embassy 26,14 - Brimstone Chi - there are two levels or merc base above the lowest level explored in the cave, which have teleporters and air tanks, and a supply crate or two 16,14 - Fairly dangerous forested volcanic planet with cave only explored to level 1. sector 15 - Tentaculon embassy 10,24 - 99% explored - 8+ cave levels, with ox tanks on lvl 7 merc base Sector 17 1,24 - Futhpar - mountains, river, unexplored cave Sector 19 - Tentaculon embassy 29,7 - shipwreck with lots of supplies Sector 20 Sigorn warehouse (cheap supplies), asteroids 20, 20 - shipwreck Terry Onpha - lots of supplies Sector 24 - Raider Caves - lvl 7 has o2 and 1 supply (in upper right) - lvl 8 has o2 - lvl 9 has o2 and 1 supply (in upper left) - lvl 10 has o2, and 5 supplies (1 SW of entry, 4 SE). Nothing in NE Sector 28 18,7 - mostly water, underwater cave (one level, explored), kudzu Sector 30 - star temple Sector 31 - Vordalene habitat 26,23 - planet with caves - somewhat dangerous multipliers - goes down further Sector 32 - Sigorn Sector 33 - Pirate base - unexplored NE past water Sector 34 - Tentaculon lab Sector 36 - Gruff 12,3 - Terran - valley, no cave, 100% seen 18,27 - EHH Dumb - has some supply canisters left Sector 37 - many shipwrecks, mercenaries |
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