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Hue city 1967-68
Dear community map makers,
Has anyone here ever tackled a Hue city map or does anyone here know of one in existence? If not, then are there any good research materials - detailed US Army maps, photographs from the air of the city perhaps? What I've found so far does not really pass muster. Regards, Monty |
Re: Hue city 1967-68
To my knowledge no WinSPMBT maps for the area exist and map making isn't my forte.
It would be interesting to try a really long scenario that covers the initial NVA/VC attack followed by the counterattack. https://www.mca-marines.org/gazette/...ile-losing-war |
Re: Hue city 1967-68
I am taking / took a stab at it. To scale (1 hex is 50metres) things just don't end up looking all that pretty. You just can't fit in all the buildings or side streets. I may take a stab at one (probably more than one) map that is not to scale. It is a big project!
If anyone wants to take a look at what I've done so far then let me know. If anyone here is better at making maps than I am and they fancy a go at what I've made they are more than welcome to! |
Re: Hue city 1967-68
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Re: Hue city 1967-68
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Re: Hue city 1967-68
While a company sized scenario in a neighborhood would make sense from the point of view on 50m wide roads (one hex) and the buildings in the map set, for the most part there's isn't really a lot of variety in the map icons. You have basically European and Arabic choices. No French influenced Indochinese :) That being the case a neighborhood map would be pretty generic.
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Re: Hue city 1967-68
1 Attachment(s)
Here it is!
A map of the citadel and surrounding environs (on all sides) on the biggest scale allowed by the map editor. It took a lot of work and many days but it is done. I hope it comes in handy. I'd say it is fairly accurate. Not all the trees are in place and a couple of streams are missing here and there - no reference material I had was reliable enough - and some of the buildings are an odd shape but this is as good as it is going to get in SPMBT at present. Anyone else fancies a go at editing this monster can have a go. Feel free. Screenshots welcome! |
Re: Hue city 1967-68
Just took a look at the map, all I can say is ...
WOW Very nice work! When I get the time I'll work on a scenario to make use of it. |
Re: Hue city 1967-68
1 Attachment(s)
Thanks!
Here is a revised version with extra text in the southern part of town (Uni now shown) as well as adjustments to MACV compound. Feel free to make cosmetic improvements to the map - add in some more nice little details - if you would like. If you want to add map text you'll have to delete some hamlet labels but I don't think that will be too much of a problem as they do not all need to be named. I just got a little carried away. Some of the detail to the south of the railway line is a bit off as my better maps did not go that far south. I don't know all that much about the course of the battle but I have a general idea about what happened. I'm doing some reading now. I do know that Airmobile elements came in from the West to prevent a break out and interdict reinforcement (I think we'd need another map for that part of the battle though and to be honest I'm a little worn out after that last effort). I wish you the best of luck designing a scenario/scenarios! |
Re: Hue city 1967-68
Lovely map. I've added it to the upgrade files as #355
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