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Looking for an OOB editor - KobHack
I was wondering if anyone has hidden in their archives a copy of a program KobHack. It's an editor for the KOB files in SPIII
I am not sure if a very early version of Mobhack would work, but I don’t have one so I cant tell. I pulled out Steel Panthers III – Brigade Command and gave it a run under DOSBox. Definitely a different game play vs WW2 and MBT. The OoB files are a mess, in that the various formations are unrealistic. So I thought I might play around with them and see what I get as an end result. |
Re: Looking for an OOB editor - KobHack
That is one I dont have the original files for - or the old DOS Borland Pascal compiler.
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Re: Looking for an OOB editor - KobHack
Quote:
There is a field on the KOB files called "SYMBOL"., It is an unsigned char and occurs as a block of 250bytes straight after the unit name block. In some units the value of "SYMBOL" matches the icon number in others its different. I was trying to work out what this field, "SYMBOL" actually did. The game came with a really basic editor called EDITMBT. I have the source code for an OOB editor that will read in a KOB file and save it as a CSV, read the CSV and save it as a KOB, but as its based on SPWAW/SPWW2/SPMBT there are a few changes I have to make, which I did not want to do.. Being lazy here. If you can give me some idea what that SYMBOL block really means would help. Thanks |
Re: Looking for an OOB editor - KobHack
No idea at all, sorry. Way too long ago.
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KobHack Mobhack Found at last
2 Attachment(s)
Found these in/on an ISO copy of SPIII.
Thought you may want to just have a copy for history. MobHack has come a long way since this version. |
Re: Looking for an OOB editor - KobHack
MS strikes again..........KOBHACK will run for me in w10 but the old MOBHack won't. I'll have to fire up the XP machine for that.
Don |
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