![]() |
Compostiom of AI forces in Long Campaign
Can you control the composition in anyway?
I'm playing a small scenario using Japanese SNLF units. I'm not far into it but in three of the scenarios I've played you'd think I was fighting in the deserts of North Africa with the amount of armour the opposition is being given. It's crude. |
Re: Compostiom of AI forces in Long Campaign
What year-- which opponents -- how many points --- what type of battle................ ALL that factors into what the AI picks then we toss in a few more randoms .........NOBODY complains they get the same force from the AI over and over......... Did you have armour heavy on or off when you set it up ?. The picklists are designed to pick less armour against the Japanese but I guess it depends on what each player thinks is "too much".....
|
Re: Compostiom of AI forces in Long Campaign
Quote:
I've played 5 scenarios so far. In two I faced 15, not really so bad but the last, a counter attack by the USMC on Luzon was 35. Two of these were in heavy jungle, not tank country. Your last sentence solved by problem. I missed the armour heavy button during set up. I was not using the correct words in my search that is when I eventually got into the guide. I've also got a problem with the guide in that any shortcut I create won't open it. Opening directly it's fine. I've no idea what's going on here but it must be something on my machine. I was not using the correct words in my search. |
Re: Compostiom of AI forces in Long Campaign
The HTML problem has to do with Explorer, Firefox works OK.
|
All times are GMT -4. The time now is 07:29 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.