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Odd Stuff
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Take a look at the attached save.
1) Look at hexes 48,10 48,12 48,14 and 50,10. They're deep water hexes but they don't look it. This a deployment area, what would have happened if units were deployed on these hexes thinking they were shallow water? 2) Fire the Choyoda A/C in hex 26,18 at the visible Chinese unit. It's hard to tell it has three MGs. |
Re: Odd Stuff
1 Attachment(s)
Quote:
2) The wrong sound F/X was assigned to that from what I can see when it was changed from being a Type 91 So-Mo that had a MG and three rifles assigned ...that was V9 in 2016. I have now corrected that in the master OOB and if you want to change yours you can using this as guide but you will only hear all three if you have preferences animation level set to full on but if you do you will hear all three firing instead of the rifle sound and it will take effect when you start that game again http://forum.shrapnelgames.com/attac...1&d=1490576018 |
Re: Odd Stuff
2) So the actual firing is MGs, it's just the sound that's wrong?
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Re: Odd Stuff
That is correct. You ARE getting the full effect of three MG's it's the sound association that is incorrect and it has now been corrected in the master . If you want to correct your game OOB use the illustration I provided as a guide
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