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Generating PBEM Battle
Using 10.01 to generate a player 1 Delay PBEM battle using basic security. I do the unit buy and press Continue. The game exits at this point without giving me an opportunity to deploy. If I send the game to my opponent, I get back his save which now expects me to move my units, which are all at the left edge of the map.
Didn't have this issue with earlier versions. |
Re: Generating PBEM Battle
Nothing has changed in the code for that as far as I know. Unless there is something odd as a side effect of some strange thing from other code of course.
This is P1 troops manually bought - or computer bought? |
Re: Generating PBEM Battle
Just tried a test game. All works fine here. P1 gets to deploy after the P2 player, as expected.
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Re: Generating PBEM Battle
This was an odd occurrence. My opponent redid his turn and everything worked fine.
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