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-   -   Sound Help (http://forum.shrapnelgames.com/showthread.php?t=5159)

Val February 27th, 2002 05:16 PM

Sound Help
 
Right now we are working on the sound files for the B5Mod and wanted to tap into our wonderful community for some help/ideas.

First off, are the any specifics within SE IV on how long the sound file should be or sizes?

Next, what (IYHO) is the best (ie-easiest) program to use when editting them?

Finally, does anyone know how to sample audio from a DVD rom?

Thanks in advance for any help!

tesco samoa February 27th, 2002 06:41 PM

Re: Sound Help
 
Val.

Wave files should be kept as small as possible.

Were talking 1k to 2k a second.

You want the average sound in the game to Last around 2 seconds to 4 seconds.

Now for editing. It depends on your budget.

You can use the programs that come with your sound card for this type of editing.

I will look into the DVD sampling, I have not done that yet.

I use CubeBase for most of my samples and arranging of music.

Suicide Junkie February 27th, 2002 07:55 PM

Re: Sound Help
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>You want the average sound in the game to Last around 2 seconds to 4 seconds.<hr></blockquote>The average sound effect would be from a weapon of some sort. I don't know how slow your computer draws weapon fire and explosions, but in my experience most weapons take less than 0.5 seconds to fire, and even WMGs or dead-ship-exploding sequences only take 1.0 second.

Doing stellar manipulation might take 2-3 seconds...

Val February 27th, 2002 09:54 PM

Re: Sound Help
 
Thanks all!


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