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Snow trails?
Any possible to do? I played with winter map and visibility 90. I'm not aware if there's already possible to see snow trails as player has chosen good visibility (lets say 90-100)... I suppose that it's not there(never saw that during winter battles)?
PS.Sorry if I ask stupid things but I have not manual of SPMBT right now;)... Warhero |
Re: Snow trails?
Rooster trails are thrown up by dust in desert or dry summer maps, or on dirt roads in high visibility summer maps.
Snow does not cause rooster trails since it needs powdery conditions, some vehicle speed, and falls to the ground fast unlike dust does. |
Re: Snow trails?
Well how about driving tank only through the field/open area? Good point that powdery conditions. I think that snow "blows" should be seen just 1 hex behind tank. Not like during dust trails in summer conditions... But I can accept if this idea is too complicate to add into code. Just thinking;).
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Re: Snow trails?
Seriously why do you never accept answers when they are given.
As said more often than not snow produces no roosters it has to be powdery, you just have to look at videos to see this. In rare cases snow actually gets thrown up like the linked video. As can be seen and as already stated it disappears within seconds, 2 tanks in shot & first ones plume is already gone. Taking into account the length of a game turn & size of a hex what makes you think it would leave a visible trail? https://www.youtube.com/watch?v=7b2Rd4IE8Do Turn the volume down but something a bit different. https://www.youtube.com/watch?v=qAPbf6HRNSA |
Re: Snow trails?
It's not " too complicate to add into code" as we have already proven with other terrains. The issue is.....IT'S NOT AN ISSUE that requires the code added to do that for at most one hex behind the vehicle and only for that turn and only in really extream deep winter conditions.
Don |
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