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Flight Path Bug?
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I set up a test with Egypt vs. Egypt in Oct. 1973. A clear map with Egyptian SAM's at the SW corner against MIG-21's set to fly from NE to SW. The problem is that the aircraft do not fly the assigned flight paths. Some fly in from NW and exit to E. I don't know why. My save is attached with the aircraft already assigned.
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Re: Flight Path Bug?
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First off---- what version of the game did you build that with ? The map specifically. Was that something you had in your files for years? That is the only way I know of to produce this repeating tile pattern is to have built that map with a very early version of the game
http://forum.shrapnelgames.com/attac...1&d=1558876574 THIS is what clear terrain looks like with the latest version http://forum.shrapnelgames.com/attac...1&d=1558876765 .....and ALL of the aircraft came in diagonally from the top left to the bottom right the three times I ran it. http://forum.shrapnelgames.com/attac...1&d=1558877948 |
Re: Flight Path Bug?
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Here it is doing what you said you wanted it to do....set to fly from NE to SW
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Re: Flight Path Bug?
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Re: Flight Path Bug?
Strangely enough, when I run my saved game the planes are now flying as desired, but when I run the save you posted the planes fly in from NW to SE.
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Re: Flight Path Bug?
......and when I run yours and mine again they do exactly what I said they did in my first post......your save is NW - SE and mine is NE - SW
I will take a look at map 141 |
Re: Flight Path Bug?
We seem to have a mystery. Code changes were made that seemed to show this behaviour was eliminated
Anyone looking for something to do can run both saves and report what direction they see the aircraft enter and leave |
Re: Flight Path Bug?
Just an update. I'm still having trouble with aircraft flying in to attack targets and then leaving the map in ways they shouldn't such as flying in from the east and then exiting to the SE. This type of behavior seems to happen more often than not but doesn't seem to be consistent enough for me to be able to post a savegame in order to be tested. I can say that it seems to happen more when the computer player is executing air strikes than when I plan and execute them manually (at least it seems to for me). On a side note, when dropping bombs on a target, the explosions leave smoke not only in the hex where the bombs drop but also simultaneously in the hex in front (directly under the hex the aircraft is in at the time). These behaviors happen not only in WinSPMBT but also in WinSPWW2.
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Re: Flight Path Bug?
The way I see it, you give the aircraft orders and the pilots do their best they can, but based on your orders. After all, their the one's flying the plane not you, so when they change their designated flight path, they feel it's the best thing to do at the time under the circumstances. Some pilots have nerves of steel, some don't. I think it's very realistic.
As far not seeing any explosions under the plane when dropping bombs, it's probably because the plane has visual priority over explosions until the plane leaves the hex. |
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