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Map generator idea
Just an idea for consideration would it be possible to add a toggleable noise map to the map generator.
By this I mean generate a random variance in height like you would get using a Vehola map so it breaks up the view a bit. So level 1 hexes would be height 10 or randomly 11 Another option would be placing high grass as a splatter effect with option to toggle. Realise I can ramp high grass up terrain generator but that means redoing the map. |
Re: Map generator idea
One thing I would like to see is more "Asian" buildings. Not sure how to describe it better, but more strutuces similar to the kind seen in Asia.
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