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-   -   AI, Defend Thyself (mine question) (http://forum.shrapnelgames.com/showthread.php?t=5296)

Emperor's Child March 12th, 2002 05:38 PM

AI, Defend Thyself (mine question)
 
Is there any way to prod the AI to use mines defensively around a planet? Anytime I make them, they just apparently sit in planetary cargo warehouses until a minelayer takes them away.

Is this something that requires an enemy to attack, and then they will be launched?

mottlee March 12th, 2002 05:49 PM

Re: AI, Defend Thyself (mine question)
 
I have run into the AI using mines at WP but not around planets, I have attacted some and they have mines as cargo and they did not release them http://forum.shrapnelgames.com/images/icons/icon9.gif this was in both 1.49 and Gold

Growltigga March 12th, 2002 05:52 PM

Re: AI, Defend Thyself (mine question)
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Emperor's Child:
Is there any way to prod the AI to use mines defensively around a planet? Anytime I make them, they just apparently sit in planetary cargo warehouses until a minelayer takes them away.

Is this something that requires an enemy to attack, and then they will be launched?
<hr></blockquote>

emporors child, you need to launch mines built on a planetary surface just as you do satellites or fighters - build the mines or ship them in and then just hit the "I" key and mark 'mines' -
personally, I like mines as planetary system defence weaponry - nothing makes me laugh so much as watching my hot seat chum running into a whopping big mine field with his troop transports just when he has withdrawn his sweepers back to base http://forum.shrapnelgames.com/images/icons/tongue.gif

Emperor's Child March 12th, 2002 06:07 PM

Re: AI, Defend Thyself (mine question)
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>emporors child, you need to launch mines built on a planetary surface just as you do satellites or fighters - build the mines or ship them in and then just hit the "I" key and mark 'mines' -
personally, I like mines as planetary system defence weaponry - nothing makes me laugh so much as watching my hot seat chum running into a whopping big mine field with his troop transports just when he has withdrawn his sweepers back to base.<hr></blockquote>

Uh.. I think you misunderstood me. I'm talking about the AI here. Specifically, can you make the AI use the very effective tactic of defending is planets with mines? I've only seen it defend warp points with these things and can't figure out how to make them defend planets with them. Is there a way to make it do this?

Tampa_Gamer March 12th, 2002 06:44 PM

Re: AI, Defend Thyself (mine question)
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Emperor's Child:
Specifically, can you make the AI use the very effective tactic of defending is planets with mines?<hr></blockquote>

Currently, no. But this item is very high on a list of AI tweaks that we gold beta testers submitted to MM. So we will see what happens.

-TG

Growltigga March 12th, 2002 06:46 PM

Re: AI, Defend Thyself (mine question)
 
Oops, sorry emperor's child, I reread your post and yes, you were quite right and I got the wrong end of the stick

How do you north americans say it?

Doh!!!! http://forum.shrapnelgames.com/image...s/confused.gif

Emperor's Child March 12th, 2002 06:56 PM

Re: AI, Defend Thyself (mine question)
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>How do you north americans say it?

Doh!!!!<hr></blockquote> Around here, Partnuh, we say "Doop!" (ala the Simpsons, a mind-numbing show you hopefully have been spared on that side of the pond...)

Thanks Tampa Gamer... Sigh... Back to the drawing board for my poor Slaanesh AI defenses.

Elmo March 12th, 2002 07:17 PM

Re: AI, Defend Thyself (mine question)
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Tampa_Gamer:


Currently, no. But this item is very high on a list of AI tweaks that we gold beta testers submitted to MM. So we will see what happens.

-TG
<hr></blockquote>

Any plans to improve the AI so it will avoid or attempt to clear known minefields? In Gold the AI still just keeps sending ships into a known minefield. Thanks.

Elmo

[ 12 March 2002: Message edited by: Elmo ]

[ 12 March 2002: Message edited by: Elmo ]</p>

Atraikius March 12th, 2002 07:28 PM

Re: AI, Defend Thyself (mine question)
 
Elmo - which AI's are sending ships into minefields? There is a line in the AI_Settings file: Ships don't move through minefields - if it is set to "True" they should not be sending the ships in (at least I thought that it was working).

Elmo March 12th, 2002 08:09 PM

Re: AI, Defend Thyself (mine question)
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Atraikius:
Elmo - which AI's are sending ships into minefields? There is a line in the AI_Settings file: Ships don't move through minefields - if it is set to "True" they should not be sending the ships in (at least I thought that it was working).<hr></blockquote>

It's the Toltayan race in the TDM-ModPack for Gold. I looked up the line in the AI_Settings file and it is "false". I guess they're intended to be dumb. http://forum.shrapnelgames.com/images/icons/icon7.gif


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