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[WIP] Campaign - 29th Infantry redux
Hi,
due to SAS-Troopers feedback in the original campaign thread, I decided to start a remake of this 2012 campaign of mine. When I say "remake" I mean it, this is not just a fixup: All maps will be replaced by entirely new ones made with the Venhola tool, leading to improved detail and realism. I also decided to add branches, as well as additional scenarios that were not in the original at all. I also will fix some historical mistakes. In the attachments you will find a WIP version that goes up to the battle of Saint Lo. It would be nice if some people could test it and give me feedback on how it runs, especially difficulty. If you want to test it, best keep a savegame from the end of the last scenario, so you can just keep going from there once I release an updated version with more scenarios. Ts4EVER Quote:
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Re: [WIP] Campaign - 29th Infantry redux
One thing I maybe should have mentioned: the later scenarios have long time limits. It would be good if people playing the campaign could tell me how many rounds they needed to clear these maps, so I can finetune the time settings.
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Re: [WIP] Campaign - 29th Infantry redux
Since this is a WIP I will not include it in the update / patch
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Re: [WIP] Campaign - 29th Infantry redux
Yes it is not ready for wide release.
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Re: [WIP] Campaign - 29th Infantry redux
Any feedback from those who have tried it out? Would be very helpful.
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Re: [WIP] Campaign - 29th Infantry redux
1 Attachment(s)
New version, the campaign now runs until September 1944. 14 scenarios in all plus one setup scenario. If you played it before you should be able to just continue your last save.
The Germany missions are still missing. |
Re: [WIP] Campaign - 29th Infantry redux
Next installment. This version adds the fighting around Aachen and the Roer river plain, up until Operation Grenade in February 1945, which means that I am now officially past the end date of the original campaign! These scenarios represent something of a climax of the campaign, also in terms of difficulty.
I am in the process of planning and researching now for 2 or 3 additional scenarios set in the Ruhr Pocket. After that, the campaign will be officially done. There are 24 scenarios now, with 21 being actual gameplay scenarios. As always, if you have been "playing along" you can just continue your save. BTW making venhola maps in this area is massively complicated by the fact that coal extraction has utterly changed the landscape after 45. Apparently the file is now too big to actually upload, even zipped... I will try to host it on my onedrive instead, tell me if it works: https://1drv.ms/u/s!Apjf_o7IsiaVhdQ3...I-ehg?e=mPCrS0 |
Re: [WIP] Campaign - 29th Infantry redux
Remind me once I get off work tomorrow to give this a try! I can't believe I missed this.
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Re: [WIP] Campaign - 29th Infantry redux
Well, not sure how I would remind you, but thanks!
BTW, I think one reason why the file is too big to upload here now is that I added massive real life maps, some of which are used several times, with differing amounts of destruction, as the player moves across them. https://photos.app.goo.gl/oER3oYoA3xcXAC17A https://photos.app.goo.gl/Sy11YpoSfugjxaK67 |
Re: [WIP] Campaign - 29th Infantry redux
Yeah 3.7MB is a bit large for this website but it downloaded very quickly from your onedrive account and I don't have what you might call a zippy-fast internet connection
I assume this is still a WIP ? |
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