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Artillery priority target hexes
I'm in the scenario editor, German assault versus Soviet defend. Each side has artillery. As I read the manual, in the editor I should be able to assign up to 10 priority target hexes for each side. But I'm only able to assign 2 for the Soviets and none for the Germans.
Has this changed since the last version of the manual or am I doing something wrong? Thanks. |
Re: Artillery priority target hexes
Buy more FOO's.......
Open the Game guild and search for "Artillery Priority Hexes " Quote:
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Re: Artillery priority target hexes
So in the scenario editor, I should be able to freely assign up to 10 for each side, right?
For whatever reason, in the scenario I am designing (German assault versus Soviet defend 9/42), I am unable to assign any for the (assaulting) Germans and only 2 for the (defending) Soviets. I tried purchasing a bunch of FOOs for the Germans but I still cannot assign any priority hexes for this scenario. Hardly a showstopper as I rarely use priority hexes but wanted to report in case it's a bug. |
Re: Artillery priority target hexes
Yep, I cannot recollect if the scenario designer has the full pallet of 10 per side to play with, or if the batle type restrictions apply as given above.
If they do, then change the misssion type for the player in question to one that is unrestricted, assign the gold spots, then return his mission type to the desired one?. Or buy several FOOs, assign the spots, and then delete the extra FOOs. |
Re: Artillery priority target hexes
Okay - I checked by setting up a UK defend vs Germany assault in the scenario editor.
Both sides can lay out all 10 priority hexes. So the number is not reduced in the scenario editor - it is left to the scenario designer to assign any or none as desired. |
Re: Artillery priority target hexes
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Thanks for the responses. |
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