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Scenario 28
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Hello. As promised, when I find something strange in some scenario, I would report it.
In scenario 28, unit BB0, the weaponry in the unit info panels does not match. The second image reflects reality. https://i.imgur.com/Loiyxuh.jpg https://i.imgur.com/s5eXdZc.png |
Re: Scenario 28
That's could be becasue:
1/ The scenario designer manually changed the weapons or 2/ they have been changed in the master OOB since this scenario was built What you show in the first washed out example is Unit 237 and the clear screen shot is U236 BUT There are only 9 pioneer units in that scenario and they are all reported in scenhack as being 237 but in the game they are actually 236 which is weird but that scenario is nearly 20 years old and a lot has changed. The unit should be 237 for that time period not 236 UNLESS Helge changed them to reflect being reserve units using old equipment EDIT The next scenario has the same issues.... both have now been "corrected"..... hopefully I did not "fix" a deliberate adjustment |
Re: Scenario 28
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Re: Scenario 28
I very commonly change units weapons when creating scenarios.
Unfortunately the data screens don't reflect this. One shows the original weapons the other the revised ones. |
Re: Scenario 28
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This has been SP 101 since forever, and has been explained many a time. |
Re: Scenario 28
I am and have been far worse depending on my needs. I'll not only mess with weapon slots in units but I'll mess with formation slots as well. Not talking about the OOB editors per se, but using the scenario editor and Mobhack (my fav tool).
Just depends on the need. |
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