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[WIP] Encircling Stalingrad
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Hi,
I made a new campaign, about the role of 19th Tank Brigade (part of 26th Tank Corps) in Operation Uranus. You will command the entire tank brigade and use it to bully hapless Romanians and Germans. The maps were all made from satellite data. Quote:
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Re: [WIP] Encircling Stalingrad
As suggested, I loaded all the scenarios in scenHack and it reported no problematic units.
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Re: [WIP] Encircling Stalingrad
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Just curious...... why the gap ?
https://forum.shrapnelgames.com/atta...1&d=1712069739 Is it to allow movement from one side to the other? |
Re: [WIP] Encircling Stalingrad
Yes, from Google Earth it sometimes looks like these are going through pipes in some areas.
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Re: [WIP] Encircling Stalingrad
There is a problem
First turn, the first actual battle Turn 2 AFO>SMG Sec Hex 153, 133 https://i.imgur.com/8lUGdGX.png The unit shows as a passenger but is 12 hexes from the main objective https://i.imgur.com/76mFMTH.png If you unload the passenger it teleports back to it correct location. NOTE I have not had a chance to check the actual scenario yet |
Re: [WIP] Encircling Stalingrad
Will look into it. My guess is that I maybe pressed "fix" before loading them onto the tank.
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Re: [WIP] Encircling Stalingrad
It may also be the way I deployed them. In this case I just wanted to run a quick test so all I did was press deploy and then press end deploy so they were all along the west map edge
We had this problem a few years back with some scenarios and at the time I was quite familiar with the phenomenon but ATM that has faded from my memory and I need to check some old notes ( if I can find them ), It is mentioned in the game guide as ghost / doppelganger units and it is why we added code so Passengers now report "CARRIED BY: " so you can find where the ghost / doppelgangers like this belong |
Re: [WIP] Encircling Stalingrad
I just tried this set up again and the AG0 unit is where I show it in the screenshot above in my new deployment as well but I also found AG1 seventeen hexes lower down the map in the next trench.
I have not found any others but I have not checked every hex. They do not show up in the scenario that node was built from but both of them I did find show up consistently inside the Romanian lines as doppelgangers and on their tanks when the campaign is played and they are AUX troops AF0 is in hex 133,153 AND as a passenger on tank AB0 which is in hex 7,128 AG1 is in Hex 138,170 AND as a passenger on tank AC2 which is in hex 7,125 Because they are AUX they cannot be unloaded in deployment but once the game starts if they are unloaded from the tank that is carrying them the doppelgangers automagically teleport back to where they belong Reloading the SMG sections back onto their tanks does not teleport doppelgangers back to the Romanian trenches |
Re: [WIP] Encircling Stalingrad
ACK!
A new wrinkle https://i.imgur.com/PgFheCx.png If all the AUX units that are pre-deployed are unloaded once the game begins those trenches empty of Russian Units and reloading them on their tanks does not send them back |
Re: [WIP] Encircling Stalingrad
This is the fourth restart of that node of the campaign so this is 100% repeatable at my end
https://i.imgur.com/Eu5Byhu.png |
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