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-   -   Devnullmod (http://forum.shrapnelgames.com/showthread.php?t=5431)

Devin D.Bass March 22nd, 2002 03:25 AM

Devnullmod
 
Is anyone playing this mod?
What's your experience thus far?

mottlee March 23rd, 2002 02:36 AM

Re: Devnullmod
 
I play that one more than the others, Extra ships, weapon mounts lots o goodies http://forum.shrapnelgames.com/images/icons/icon7.gif

pathfinder March 24th, 2002 10:28 PM

Re: Devnullmod
 
Playing Devnull mod for first time. So far so good http://forum.shrapnelgames.com/images/icons/icon10.gif but what ship pic is supposed to fit for the heavy destroyer? looks like the mod is trying to fit the lt cruiser but it doesn't quite do the trick...

Edit: Doh! *grumble* I needed to re-size the pic... that's what I get for doing this shipset too late at night.... http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif

[ 24 March 2002: Message edited by: pathfinder ]

[ 24 March 2002: Message edited by: pathfinder ]</p>

pathfinder March 25th, 2002 06:07 AM

Re: Devnullmod
 
Question on the added ship sizes/type: will the devnull mod accept additional ship models for each of those types?

pathfinder March 25th, 2002 11:20 PM

Re: Devnullmod
 
Thanks SJ, I'll check out what the ship name conventions are and "fix-up" the Hampsterattii.

Suicide Junkie March 26th, 2002 02:44 AM

Re: Devnullmod
 
Devnull is in the list of neo-standard compliant mods, so yes.
There are some full neostandard shipsets linked to on that page as well.


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