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-   -   Brightness/contrast (http://forum.shrapnelgames.com/showthread.php?t=5545)

Lisif Deoral March 31st, 2002 11:06 PM

Brightness/contrast
 
On my display, SEIV is very dark. I usually keep my monitor's brightness & contrast settings to 60%, but I have to increase them to 80%-90% for SEIV.
Since most of the game can be modded, I wondered if there is a global brightness setting somewhere in the .txt files?
I'd like to be able to actually see the Xiati... http://forum.shrapnelgames.com/images/icons/icon12.gif

geoschmo April 1st, 2002 05:23 AM

Re: Brightness/contrast
 
No, unfortunatly not. You have to either adjust your monitor or modify the specific images you have the problem with.

Geo

Arak Koba April 1st, 2002 06:58 AM

Re: Brightness/contrast
 
I love the Xiati shipsets too; but yeah- they can be a pain to spot on the main map.

HEMAN April 1st, 2002 07:50 AM

Re: Brightness/contrast
 
Lisif Deoral wrote; On my display, SEIV is very dark. I usually keep my monitor's brightness & contrast settings to 60%, but I have to increase them to 80%-90% for SEIV.
YEP, on my system too i have to set it up to 75% 80% even just to see clearly enough on empire menu the total for Organics,even playing in a dark room?, unless im going blind, organics has a lower brites then rads or minerals, among other things?.I emailed MM about a month ago for an option on this, ive recieved no reply yet, hopefully more players will email him for this?.

Ferengi Rules of Acquisition # 102 Nature decays,but Latinum Last forever.

geoschmo April 1st, 2002 03:14 PM

Re: Brightness/contrast
 
Sallegans are another tough one. Not so much because of the brightness, but because the ships are so darn small. Some of the early ones just look like the stars in the background. Very frustrating.

Of course it could just be that we are all so addicted to this game that our eyes are going bad from staring at the monitor. http://forum.shrapnelgames.com/images/icons/icon7.gif

Geoschmo

Baron Munchausen April 1st, 2002 06:07 PM

Re: Brightness/contrast
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by geoschmo:
Sallegans are another tough one. Not so much because of the brightness, but because the ships are so darn small. Some of the early ones just look like the stars in the background. Very frustrating.

Of course it could just be that we are all so addicted to this game that our eyes are going bad from staring at the monitor. http://forum.shrapnelgames.com/images/icons/icon7.gif

Geoschmo
<hr></blockquote>

The Piundon, Praetorian, Terran, and Sallega shipsets were all done by the same artist -- Tim McElwaine. He admitted that they were produced to MM's specs before the game was actually ready to test them. So, he had no idea how they would actually look in game play and had gone on to other things by the time the game was available for beta testing. Most of the other sets were tested in the game and modified to look better. Last year he posted to the SE4 discussion group that he was re-rendering his shipsets to look better but that MM would have to release the modified graphics since they owned the rights. I've been pestering MM for the improved graphics ever since but have not had the slightest reply. http://forum.shrapnelgames.com/images/icons/icon9.gif

You'd think that SE IV GOLD would be the perfect opportunity to use improvements like this, too. Has anyone compared the graphics on the gold disk to the originals?

[ 01 April 2002: Message edited by: Baron Munchausen ]</p>

Bman April 1st, 2002 06:33 PM

Re: Brightness/contrast
 
I've gone as far as editting the graphics for those ships and putting a big red square around them so that they can't sneak up on me in a game. I've wondered if anyone has used the dirty tactic of creating "invisible" ships and using them on PBW? http://forum.shrapnelgames.com/images/icons/icon8.gif

Gryphin April 1st, 2002 06:37 PM

Re: Brightness/contrast
 
Brman,
Um, not that I ever would but now that you have brought it up, How do you do that?
&lt; image Inocent Smile &gt;

geoschmo April 1st, 2002 06:59 PM

Re: Brightness/contrast
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Baron Munchausen:
You'd think that SE IV GOLD would be the perfect opportunity to use improvements like this, too. Has anyone compared the graphics on the gold disk to the originals?
<hr></blockquote>

I did a quick check and the Sallgan escort at least still blends in to the background. Almost invisible unless there is more than one, in which case the empire flag appears. Perhaps this would be the fix, simply make the empire flag appear for all single ships like it does for multiple ships.

Of course if someone pulled a nasty trick like having an empire flag that was black with a couple stars on it...

Geoschmo

Bman April 1st, 2002 08:15 PM

Re: Brightness/contrast
 
Well, you'd have to ask a ship designer to be sure, but I think if you make the small Version of the ship as an empty black square (i.e. don't really draw anything) then the ship will be invisible on the game screen. Then the only time you could find it is if you clicked on the sector the ship was in, then it would show up in the ship info panel. The ship would also appear if it was over a planet or warppoint. If you also (as geo mentioned) made the empire flag all black then the ship would even not be visible in these instances and then the only way to find it was to randomly click in sectors to try and locate it. As a player, once you discovered someone was doing this to you, you could either (a) remove that shipset from your computer then the game would use a random ship picture so you could see it. or (b) go edit the shipset and put red boxes or something in each picture to make them visible.

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Gryphin:
Brman,
Um, not that I ever would but now that you have brought it up, How do you do that?
&lt; image Inocent Smile &gt;
<hr></blockquote>


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