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colonizing help-newbie question
hi
i'm fairly new to the game and everytime i send a ship and colonize a new planet i try to build a facility and it shows time remaining as never.. and zero population even though i put the right type colony module for the planet on the ship.. help...lol http://forum.shrapnelgames.com/image...s/confused.gif |
Re: colonizing help-newbie question
You have to load some population on that colony ship (using load cargo command) before shoving off to colonize OR have a population transport with people on board to populate that newly colonized planet http://forum.shrapnelgames.com/images/icons/icon12.gif
[ 01 April 2002: Message edited by: pathfinder ]</p> |
Re: colonizing help-newbie question
If you use the 'colonize' command ( pointed at a planet ) your ship will automatically fill all its storage with population, so you dont have to transfer manually
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Re: colonizing help-newbie question
ahh...I learn something new everyday..Thanks Solipsis!
[ 01 April 2002: Message edited by: pathfinder ]</p> |
Re: colonizing help-newbie question
no problem, found that one out the hard way when my colonies stayed mysteriously devoid of life : )
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Re: colonizing help-newbie question
Welome to the single most common error any player of SE IV and III makes.
Notes: Question: Why do they do that? Answer: If the planet that built the colony ship has a small population you may not want to take any of it. Instead you can: Pick up population from a sufficiently populated planet Have a Population transporter pick up people and meet the colony ship at the destination. It can arive anytime after the colony ship. The transport can also carry weapons platforms to protect the new colony from GrowlTigga and the like. This problem will re-occure in the future. Generaly about 1:00am after you have said, "one more turn" for the 3rd time. |
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