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Zero population colonies.
In contrast to standard SE IV a colony which population drops to zero (in my case it was due to a random plague level I) is destroyed in SE IV Gold Version 1.67.
I know that zero population colonies were a problem for the AI because the population minister never sent a population transport to these colonies, but IMO this is not a good fix. Or what were the reasons for this change? |
Re: Zero population colonies.
It is only destroyed if it was hit by a plague. Don't know how long it is this way but many Versions, at least 8 month.
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Q: In contrast to standard SE IV a colony which population drops to zero (in my case it was due to a random plague level I) is destroyed in SE IV Gold Version 1.67. I know that zero population colonies were a problem for the AI because the population minister never sent a population transport to these colonies, but IMO this is not a good fix. Or what were the reasons for this change?<hr></blockquote> |
Re: Zero population colonies.
Thanks Mephisto for this information. I never saw it before until now. Do you know why it was changed and why this difference was made between plagues and other reasons for the eradication of the population?
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Re: Zero population colonies.
Do be honest I don't have the slightest idea since when this "feature/bug" was introduced. But it at least prevents some easy vitory over the AI by bombing all the planets with plague bombs and watching the AI die.
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