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Monsters Scenario Idea
I don't have the time right now otherwise I'd do it myself, but how about a scenario in which the monsters are not immune to Subverters. Then start a psycic race and the monsters right next to each other. That way the psycics will end up taking over most of the monsters (and keep them under control) and the other players have to face a combined psycic/monster race.
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Re: Monsters Scenario Idea
hm, and what would be the point of the scenario? you can create a psychic/monster race right away.
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Re: Monsters Scenario Idea
I guess you'd end up with a very strong psychic race, standing on the shoulders of the weaker monster race.
I don't know anything about AI, but is it possible to have the two races toggle between peace and war with some regular periodicity? In that way you'd have a building/advancing phase for the monsters, followed by an "aquisition" phase by the psychic race. Or could you make it possible for the monster race to trade/gift ships to the psychic race frequently (then there's no need for the psychic abilities I suppose) |
Re: Monsters Scenario Idea
No; the monsters are pretty much automatically at war with everybody so they will immediately declare war on the psycics. When engaging the psycics, most of the monsters would be converted with subverters (because the MC ability is modded out). The psycics would then control fleets of subverter ships and monsters, a difficult challenge for any player. The psycics would also have to deal with constant monster attacks because they're so close to each other. As the game progresses the monsters will become more and more powerful.
The monsters alone present a huge challenge for any players, but a psycic race controlling monsters (no mainenance too) with subverters would make an interesting player (human or AI). A human player would probably wipe the walls with anybody if they controlled psycics and monsters. |
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