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-   -   Mods, mods, mods, mods Arggg Brain overload (http://forum.shrapnelgames.com/showthread.php?t=6036)

DavidG May 21st, 2002 02:24 AM

Mods, mods, mods, mods Arggg Brain overload
 
I was hoping someone out there could recommend some mods to try out. After surfing a bit it becomes obvious real quick that there are a zillion of them out there! Hopfully someone can suggest a few that are worth trying out. Idealy I would like to try something that changed the game significantly by adding, for example, new technologies and components

Fyron May 21st, 2002 02:31 AM

Re: Mods, mods, mods, mods Arggg Brain overload
 
Then I would suggest Proportions or Pirates and Nomads.

PDF May 21st, 2002 10:23 AM

Re: Mods, mods, mods, mods Arggg Brain overload
 
Derek's is a cool mix too : Proportions' economics, QNP, and DevNull techs.

I currently have one game with it, no bugs/problems, faster development than Proportions, AI manages to expand correctly, very nice experience ! http://forum.shrapnelgames.com/images/icons/icon7.gif


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