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-   -   Solar Vicinity beta v0.8 (http://forum.shrapnelgames.com/showthread.php?t=6109)

Shadowstar May 27th, 2002 03:32 AM

Solar Vicinity beta v0.8
 
I have completed a beta Version of my Solar Vicinity map. This map features a complete model of the Solar System, as well as real stars around Sol. Included are well-known stars as Tau Ceti, Altair, Sirius, Procyon, and more, all in positions relative to currently available starmaps. The map, however, is not 100% accurate as no 2-d model of 3-d space can be.

Some systems on the map (Such as the Gabaldon Nebula and the Taberne system) do not exist in real life. I simply added these out of creativity and to make the map more interesting.

It's still a beta Version because it needs more testing. From what I've tested so far it's great, but there may be balance issues. If possible, I'd like to release it as is and get feed back on it, but I'm not sure where/how to upload it. As I am somewhat new to this game and the community, this is the first thing I've produced for this game that I want to release to the public.

Could someone help me out and give me some tips on how to release my map?

Krsqk May 27th, 2002 03:45 AM

Re: Solar Vicinity beta v0.8
 
Go to this post in the New Scenario/Mod Forum. Post a new reply, and there will be a link on the left side of the page to upload your file. Don't forget the file name the upload form gives you! Paste the link back into your post here, and voila! we can d/l your map! Looking forward to seeing it, btw. http://forum.shrapnelgames.com/images/icons/icon10.gif

Shadowstar May 27th, 2002 08:41 AM

Re: Solar Vicinity beta v0.8
 
Ok It's uploaded.

Here's the link:

http://www.shrapnelgames.com/cgi-bin...;f=50;t=000003

Hope it all works!

Krsqk May 27th, 2002 09:04 AM

Re: Solar Vicinity beta v0.8
 
Not to be picky, but you can also link directly to the file in this thread, i.e. like this. You can also edit the text displayed in your link.

[ URL=http://forum.shrapnelgames.com/newuploads/1022481426.zip]like this[/url]

The text in bold is displayed as the link in the thread.

capnq May 27th, 2002 09:30 PM

Re: Solar Vicinity beta v0.8
 
OTOH, links that use the URL tag don't indicate that they are links until you move the pointer over them. (At least, they don't in my browser, on these Boards.)

Something that starts with http:// will be obvious as a link, whether you actually tag it as an URL or not.

Fyron May 27th, 2002 10:58 PM

Re: Solar Vicinity beta v0.8
 
In IE, the links show up as being blue.

capnq May 28th, 2002 10:25 PM

Re: Solar Vicinity beta v0.8
 
I'm using IE. I have to lean in until my eyes are two inches from the monitor to distinguish the dark blue links from the black text in my sig.

Phoenix-D May 28th, 2002 10:56 PM

Re: Solar Vicinity beta v0.8
 
I don't..

TerranC May 28th, 2002 11:34 PM

Re: Solar Vicinity beta v0.8
 
Off topic:

You can change the colours (British spelling) for the links, you know.

Go to Internet options in Tools, then click the colours button bottom left, and change the colours anyway you want.

larrybush May 29th, 2002 04:43 AM

Re: Solar Vicinity beta v0.8
 
For real accurate star maps I use CHView (a 3d star viewer) and I download the Hippacaros satelite files of stars within 250 light years. If you remember Hippacaros was a European space agency satelite for mapping the local space. All this can be found at http://members.fcac.org/~sol/chview/ its freeware if I recall. you can get dead nut starmaps by using the print screen feature porting over to a draw program and using a negative to print it out. But beware my first star map in SEIV I used one too many stars on the map and corrupted it!. No back up of course. I will try the next as soon as I recieve my just ordered copy of SEIV gold.
Larry


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