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-   -   Classic threads... (http://forum.shrapnelgames.com/showthread.php?t=6184)

Richard June 2nd, 2002 08:53 PM

Classic threads...
 
Guys,

I know you have wanted this for awhile so I am creating a forum for locked FAQS that deal with the game. What I would like is for folks to nominate some threads for me to move there.

capnq June 2nd, 2002 09:50 PM

Re: Classic threads...
 
What exactly do you mean by "locked"? If the FAQ Boards can't be posted to, we can't put the "Frequently Asked Questions for Newbies" thread there until the thread stabilizes.

Richard June 2nd, 2002 09:54 PM

Re: Classic threads...
 
That's exactly the point. I am looking got quality older Posts that go over many of the details of the game, but may hard to find unless you search. If someone new wants to ask a question or participate in an active thead, they can do so on the main board.

I just want threads from folks that they think would merit inclusion in the other forum. Then I can move them and such.

Fyron June 2nd, 2002 10:39 PM

Re: Classic threads...
 
Here are a few threads that might be good for inclusion:

http://www.shrapnelgames.com/cgi-bin...;f=23;t=005494
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005524
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005491
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005506
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005471
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005482
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005458
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005407
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005350
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005285
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005282
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005245
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005324
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005276
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005295
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005314
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005311
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005305
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005293

Ok, that's enough for now. http://forum.shrapnelgames.com/images/icons/icon12.gif

Edit: Actually, after re-reading what Richard posted, I think half of these don't qualify. Oh well. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ June 02, 2002, 21:41: Message edited by: Imperator Fyron ]

Mudshark June 3rd, 2002 03:48 AM

Re: Classic threads...
 


[ July 22, 2002, 13:24: Message edited by: Mudshark ]

dumbluck June 3rd, 2002 12:02 PM

Re: Classic threads...
 
Combat, Shields, and Damage
Combat, Shields, and Damage (Correction)
AI modding Research.txt
AI text files tips and tricks
Avoiding Glassing a planet (capture)
Environmental Resistance
Newbies guide to fleet and ship strategy
PBW guide
Strategic Mode Combat - Tricks, Hints, and Advise

That's a start, anyway... (I hope there aren't any duplicates below...)

tesco samoa June 3rd, 2002 11:57 PM

Re: Classic threads...
 
Hey what is with the 2 seiv sections...

Sneak that one in with no one looking did you....

Fyron June 9th, 2002 05:43 AM

Re: Classic threads...
 
Geoschmo posted a great answer to my question regarding the sight of cloaked vessels owned by empries that you have a partnership with. I think that would be good for this section.
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005882

dumbluck June 9th, 2002 11:19 AM

Re: Classic threads...
 
A few more for you:

FAQ...first 50 turns
FAQ...turns 51 to 150 turns
Racial Trait comparisons
Basic Ship Set compiling Tutorial
Ground Combat Lessons
Are gas giants really an advantage?

[ June 09, 2002, 10:41: Message edited by: dumbluck ]

Richard June 11th, 2002 07:30 PM

Re: Classic threads...
 
Will be adding these soon.


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