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Deathstalker\'s QuadMod 1.5 Gold
Got bored with some of the systems the map editor is putting out these days so I modded the Quadrenttypes and Systemtypes files for some added fun. Mod is available in the Maps modd folder.
Details: Beta (still testing but seems to work fine). Contains NEW systems. New: Binary 3 System: Shields useless Binary 4 System: Combat Sensors reduced. Standard 3 System: Shields useless Standard 4 System: Combat Sensors reduced. Organic Infestation 3: Mini black hole. Organic Infestation 4: Planets!! Moves ships around. Organic Infestation 5: Planets! Lifeform is dead. Comets: act as stealth armor. Storms: Reduced in sensor obscurity. Nebulae 6: Planets!! Combat Sensor interfearence and Shield reduction. Trinary 3: Star system with Huge Ice None planets. Green Giant: Planets!! Modd is still very much beta, comments are welcome. EDIT: Duh, forgot the other part: Map making now contains two new systems. 'Systems of the Ancients' which uses the new systems heavily and 'Systems of the Ancients-Organic' which has MANY organic infested systems for playing. [ June 09, 2002, 20:15: Message edited by: Deathstalker ] |
Re: Deathstalker\'s QuadMod 1.5 Gold
Corrections:
Fixed masking problems ('chunks' out of organic and nebulae etc). Added five pre-generated maps, Added new systems (Organic Havoc and Fun systems) Re-arranged so basic map generation is still possible with minimum changes (comet and storm changes only). Upload has been updated. http://forum.shrapnelgames.com/images/icons/icon7.gif [ June 10, 2002, 00:28: Message edited by: Deathstalker ] |
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