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-   -   Deathstalker's QuadMod 1.5 Gold (http://forum.shrapnelgames.com/showthread.php?t=6285)

Deathstalker June 9th, 2002 09:12 PM

Deathstalker\'s QuadMod 1.5 Gold
 
Got bored with some of the systems the map editor is putting out these days so I modded the Quadrenttypes and Systemtypes files for some added fun. Mod is available in the Maps modd folder.

Details:

Beta (still testing but seems to work fine).

Contains NEW systems.

New: Binary 3 System: Shields useless
Binary 4 System: Combat Sensors reduced.
Standard 3 System: Shields useless
Standard 4 System: Combat Sensors reduced.
Organic Infestation 3: Mini black hole.
Organic Infestation 4: Planets!! Moves ships around.
Organic Infestation 5: Planets! Lifeform is dead.
Comets: act as stealth armor.
Storms: Reduced in sensor obscurity.
Nebulae 6: Planets!! Combat Sensor interfearence and Shield reduction.
Trinary 3: Star system with Huge Ice None planets.
Green Giant: Planets!!

Modd is still very much beta, comments are welcome.

EDIT: Duh, forgot the other part: Map making now contains two new systems. 'Systems of the Ancients' which uses the new systems heavily and 'Systems of the Ancients-Organic' which has MANY organic infested systems for playing.

[ June 09, 2002, 20:15: Message edited by: Deathstalker ]

Deathstalker June 10th, 2002 01:28 AM

Re: Deathstalker\'s QuadMod 1.5 Gold
 
Corrections:

Fixed masking problems ('chunks' out of organic and nebulae etc).

Added five pre-generated maps,
Added new systems (Organic Havoc and Fun systems)
Re-arranged so basic map generation is still possible with minimum changes (comet and storm changes only).

Upload has been updated.

http://forum.shrapnelgames.com/images/icons/icon7.gif

[ June 10, 2002, 00:28: Message edited by: Deathstalker ]


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