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-   -   New Race: The Zeta Reticuli (http://forum.shrapnelgames.com/showthread.php?t=6415)

Andrés June 20th, 2002 04:47 PM

New Race: The Zeta Reticuli
 
http://se4kdy.cyberwars.com/races/zetareticuli/

geoschmo June 20th, 2002 04:54 PM

Re: New Race: The Zeta Reticuli
 
Hey! Finally a real life race beside the Terrans for SEIV. http://forum.shrapnelgames.com/images/icons/icon12.gif

Baron Munchausen June 20th, 2002 05:26 PM

Re: New Race: The Zeta Reticuli
 
Zeta Reticuli is the name of the system that the Greys are supposed to come from, but I have never heard anyone use it as their name.

It is a surprisingly cool looking shipset, though. Very nice textures. The fighters having a 'glow' around them is also nice. More shipsets ought to have a noticable flame/exhaust for fighters. The crop circle glyphs in the shields are clever, but the weapon platforms are odd. Where does the missile launcher fit in a Nazca plains drawing?

[ June 20, 2002, 16:29: Message edited by: Baron Munchausen ]

Jmenschenfresser June 20th, 2002 07:25 PM

Re: New Race: The Zeta Reticuli
 
Love the base pics!

Good work.

Atrocities June 20th, 2002 07:53 PM

Re: New Race: The Zeta Reticuli
 
They look like the little gray guys from Stargate SG1. Forget what they are called.

Nice work though. Very nice work. http://forum.shrapnelgames.com/images/icons/icon7.gif

Andrés June 20th, 2002 08:43 PM

Re: New Race: The Zeta Reticuli
 
I found them referred as the Zeta Reticuli, and shortened to just Zeta in some UFO page. Many races take their name from their home planet, so I don’t see anything wrong with that.

Deathstalker if you’re reading this, I gave them the AI you had made for the SW-EMP3 (now discontinued) with little changes.
Some changes such as the low reproduction and physical strength are for roleplaying reasons, though probably shouldn’t need to be so extreme, but feel free to revise and keep tweaking the AI files.

Taera June 20th, 2002 10:13 PM

Re: New Race: The Zeta Reticuli
 
Hey now thats one fine racestyle out there!

Great work! another addition to my racial directory

Deathstalker June 21st, 2002 12:43 AM

Re: New Race: The Zeta Reticuli
 
"Deathstalker if you’re reading this, I gave them the AI you had made for the SW-EMP3 (now discontinued) with little changes.
Some changes such as the low reproduction and physical strength are for roleplaying reasons, though probably shouldn’t need to be so extreme, but feel free to revise and keep tweaking the AI files."

Hey, no prob. VERY nice by the way. Love the shields pics and Battlestation! As to AI updating I have bEEEn twEEEking various sets rEEEcently..... http://forum.shrapnelgames.com/images/icons/icon12.gif

In other words I have been upgrading the EEEvil Empire, the Red Gauntlets (adding Drones) and the Sw-Emp1. Mainly the research.txt and ship design. That and one day I must finish the speech file for the EEEvil as well as come up with a better shipnames.txt.

Have to play a game with the 'greys' this weekend http://forum.shrapnelgames.com/images/icons/icon7.gif

Edit: Question: Andres, are you going to have a pre-Empire Star Wars shipset (ie, use the ships in Phantom Menace and Clones?? Those proto-star destroyers are mega cool!) http://forum.shrapnelgames.com/images/icons/icon6.gif

[ June 20, 2002, 23:44: Message edited by: Deathstalker ]

Gryphin June 21st, 2002 01:21 AM

Re: New Race: The Zeta Reticuli
 
Nice, very nice.

Edit: My sweatheart wants to use them in our next game.

[ June 21, 2002, 00:30: Message edited by: The High Gryphin ]

Rollo June 21st, 2002 11:58 PM

Re: New Race: The Zeta Reticuli
 
I really like the race description http://forum.shrapnelgames.com/images/icons/icon7.gif . Good job, Andrés. I'll put them in my next game.

Rollo

edit: typo

[ June 21, 2002, 23:00: Message edited by: Rollo ]


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