![]() |
code optimize ?
After several stategic combats i realized that the program only check if all enemy units are destroyed at the end of the turn.
If the winning fleet have several carriers / fighters, that waste lots of time. Is better to check after each enemy is destroyed if is the Last and if yes, exit the cycle. My 2 cents |
Re: code optimize ?
Send it to Aaron @ info@malfador.com
I am sure all suggestions/ideas are welcome. http://forum.shrapnelgames.com/images/icons/icon7.gif |
All times are GMT -4. The time now is 11:43 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.