.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   New weapons and techmods (http://forum.shrapnelgames.com/showthread.php?t=6553)

Cuculhainn July 5th, 2002 09:52 PM

New weapons and techmods
 
I have several new weapons systems and some tech mods that I have worked up. My friends have been playing them and thought you guys might be interested. Several of these systems are inspired by weapon systems from the games Starfire, and these were for a Starfire Mod we were working on. I do need a web site to post these to, if there is any interest.

Here is a short list of what I have done so far;

1)Laser Cannons- skip armor
2)Force Beams- offensive tractor/repulsers
3)New Missiles- Capital missiles and fighter missiles
4)Advanced Point Defense- longer range PD
5)Plasma Guns
6)Mass-Driver Cannon
7)Added strike fighters- slightly larger than large ftrs
8)Split Baseship into two classes- Monitor and Juggernaught

I am also working on some other items, and may finish if there is enough interest;
1)Capital Point Defense
2)Box Missile Launchers
3)Plasma Torpedoes
4)A rework of Drones- including boarding torps and warp point assault packs

Let me know if you guys are interested! http://forum.shrapnelgames.com/images/icons/icon7.gif

Baron Munchausen July 5th, 2002 11:01 PM

Re: New weapons and techmods
 
Hmmm... first post. Obviously a noob.

Should we tell him about TDM, Trekmod, B5 Mod, Pirates & Nomads, Ultimate Mod, Devnull Mod, etc., etc.???

ZeroAdunn July 5th, 2002 11:05 PM

Re: New weapons and techmods
 
Sure, I wouldn't mind seeing it, E-mail me it,

AaronHSteffen@msn.com

Cuculhainn July 5th, 2002 11:59 PM

Re: New weapons and techmods
 
Baron, yep I'm a noob to posting, but I am a long time lurker. I am very aware of all of the other mods (and use several), this is just stuff that I came up with during an aborted attempt at a Starfire mod for SEIV gold.

Just thought I would de-lurk and share some stuff. http://forum.shrapnelgames.com/images/icons/icon7.gif

Elowan July 6th, 2002 03:39 PM

Re: New weapons and techmods
 
Why not post the stuff and see what happens?


All times are GMT -4. The time now is 09:01 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.