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-   -   Lord Kodos (http://forum.shrapnelgames.com/showthread.php?t=6724)

Lord Kodos July 22nd, 2002 04:28 AM

Lord Kodos
 
none i like a scalpel have the zippy small ships and LCS go in cirrple the target,and then pave the way for the Dreadnoughts,Krakkens,and Behemoths.

Ed Kolis July 22nd, 2002 07:13 PM

Re: Lord Kodos
 
huh? http://forum.shrapnelgames.com/image...s/rolleyes.gif

disabled July 22nd, 2002 07:39 PM

Re: Lord Kodos
 
It's kodos, does it need to make sense?

tesco samoa July 22nd, 2002 08:39 PM

Re: Lord Kodos
 
Needs a few more lines on his signature

geoschmo July 22nd, 2002 08:43 PM

Re: Lord Kodos
 
Oh man. Please don't tell me Kodos got a hold of LCC's medication again. http://forum.shrapnelgames.com/images/icons/icon12.gif

Taera July 22nd, 2002 09:25 PM

Re: Lord Kodos
 
I guess this is a "reply" to the topic about ship sizes.

Lord Kodos July 23rd, 2002 12:21 AM

Re: Lord Kodos
 
so then i told him that i wont let that kind of garbage in my mod and i left.

Lord Kodos July 23rd, 2002 12:25 AM

Re: Lord Kodos
 
Well now i dont think that the Undead troops should be invinsible,.byt i dyo thynk they shuld at least be horriblee opopeonents in battle and that you should destroy the trnsposrts beforethe y go planetiside

Richard July 23rd, 2002 12:34 AM

Re: Lord Kodos
 
LCC, where http://forum.shrapnelgames.com/images/icons/icon7.gif

Ragnarok July 23rd, 2002 02:06 AM

Re: Lord Kodos
 
Quote:

Originally posted by Richard:
LCC, where http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Man, I want hooked up on some of dat stuff!


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