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Re: Do Not Look At This!
Look pretty good models to me. Not a Trekkie, so couldn't comment on that but the models look good.
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Re: Do Not Look At This!
I like them. You've kept to the simple cubes & spheres for the main ships, while still managing to make each one unique and identifiable.
I have two suggestions for you: 1) The light cruiser seems to have its texture tiled 2&1/2 times, and it looks odd. Considering the scale on your cruiser, compressing the texture to get three tilings would be good. 2) There is a lot of glare coming off of the one upper face of all of your bases. Can you shift the light source or the camera to reduce that a bit? |
Re: Do Not Look At This!
i like the look of the borg ships. nice!
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Re: Do Not Look At This!
Way cool, beautiful, um, additonal superlatives.
Can't wait to use them. |
Re: Do Not Look At This!
Oh my god... Those ships are awesome. By far the best Borg shipset I've seen. Can't wait for you to release them.
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Re: Do Not Look At This!
The frigate breaks the theme of the main 'warship' line by being a sphere. The others are quite nice, and the idea of splitting larger ships into many 'sub-cubes' is quite clever. The transports are extremely cool looking but I suggest using more spheres for larger transports instead of making the same spheres bigger & bigger. This might actually give the reverse of the impression that you want (i.e. the 'large' transport may look like it's smaller than the 'small' because you naturally assume that the same spheres are involved in each). The space stations look like good WPs to me.
[ July 28, 2002, 22:03: Message edited by: Baron Munchausen ] |
Do Not Look At This!
Do not look at this web site unless you wish to be assimilated.
CLICK HERE If you want to be assimilated. Comments welcome as usual. |
Re: Do Not Look At This!
Thank you guys for your suggestions. I have tried to use them all. Here is one result. I think it looks ok, but I would appreciate some comments.
http://forum.shrapnelgames.com/newup...1027952216.BMP Old Portrait http://forum.shrapnelgames.com/newup...1027952266.BMP Old Mini http://forum.shrapnelgames.com/newup...1027952324.BMP New Portrait http://forum.shrapnelgames.com/newup...1027952365.BMPNew Mini |
Re: Do Not Look At This!
I could not do anything about the reflective light. I did change the color of the light to a grayer scale. If you visit the link *HERE* and look at the base imgages, you'll see the differance. I will more than likely go even darker on the light sources color, and apply it to all finished ships.
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Re: Do Not Look At This!
Uhm, with that LC, you've gone from 2&1/2 tiles across to 1&1/2 tiles across.
It still has the exact same problem, with the dark, open bit on the texture being cut off by the edge of the cube. For example: http://forum.shrapnelgames.com/newup...1027952365.BMP On the bottom right, that metal bit with the 45-degree angle is not connected to the rest of the ship. IMO, three repetitions of the dark area along each edge (9 per face) would be best, in order to make the ship appear slightly smaller than the Cruiser (16 per face) PS: Those bases are much easier on the eyes without so much glare http://forum.shrapnelgames.com/images/icons/icon7.gif |
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